提交歷史

作者 SHA1 備註 提交日期
  alteredq 0d8f3572f0 Fixed shadowmap camera aspect ratio (thanks to @kig). 14 年之前
  Mr.doob 66ed89e2ac Fixed CanvasRenderer's ignoring color for MeshLambertMaterial SmoothShaded. 14 年之前
  alteredq a65027abd5 Updated builds. 14 年之前
  alteredq 75fb4c7362 Added GeometryUtils.center. 14 年之前
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. 14 年之前
  alteredq 245dbfcc2a Changed renderer.getClearColor API to return reference. 14 年之前
  Mr.doob c543ba6540 GeometryUtils.applyMatrix -> Geometry.applyMatrix 14 年之前
  alteredq 93468b0094 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 年之前
  Mr.doob d3a5649759 Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/ 14 年之前
  alteredq fe83a3f052 Rebuilt libs. 14 年之前
  alteredq 8c326a222f Moved depth buffer writing control from renderer into material. 14 年之前
  Mr.doob 4a32148058 Added 'openEnded' parameter to `CylinderGeometry`. 14 年之前
  Mr.doob 93e446e805 More useful UVs for Cylinder caps. 14 年之前
  Mr.doob 6141390dab Simplified `CylinderGeometry` params. 14 年之前
  Mr.doob f849f34b1e Redid `CylinderGeometry`. 14 年之前
  Mr.doob cc7956b2c3 `window` > `self` so the lib is workers ready. (thanks @jsermeno) 14 年之前
  Mr.doob 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. 14 年之前
  Mr.doob 51368ca6d6 REVISION ++ 14 年之前
  Mr.doob 94b7418f60 Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer). 14 年之前
  alteredq 22e842347c Fixed class hierarchy for BinaryLoader and UTF8Loader. 14 年之前
  alteredq 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. 14 年之前
  Mr.doob d93c91e0d1 Updated builds. 14 年之前
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 年之前
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 年之前
  alteredq 3a5d02cc39 Added vignette shader / effect. Updated postprocessing example. 14 年之前
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 年之前
  alteredq 32f0f884bd Added sepia shader / effect. 14 年之前
  alteredq 173a2c56c1 Rebuilt libs. 14 年之前
  Mr.doob f2fb6c3982 For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master. 14 年之前
  Mr.doob a59647d63d Ray.js: We don't want dot == 0 either. 14 年之前