Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 14 yıl önce
  Mr.doob 91854828b1 mesh.overdraw clean up. 14 yıl önce
  Mr.doob 104389c58e Fixed broken interactive examples. 14 yıl önce
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 14 yıl önce
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 14 yıl önce
  Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. 14 yıl önce
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 yıl önce
  Mr.doob 99713c72ae Fixed some more examples. 14 yıl önce
  Mr.doob 19d8261174 More examples clean up. 14 yıl önce
  Mr.doob 71c2df1649 Updated HTML of some examples. 14 yıl önce
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 yıl önce
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 yıl önce
  Mr.doob 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 14 yıl önce
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 yıl önce
  alteredq 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 15 yıl önce
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 15 yıl önce
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 15 yıl önce
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 15 yıl önce
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 15 yıl önce
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 15 yıl önce
  Mr.doob 4912f59cc6 Compiled new build. 15 yıl önce