Ben Houston
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15bd5be160
better form for light attention function for physically correct lights.
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il y a 9 ans |
Ben Houston
|
e0657dd8fb
adopt convert between power - intensity for SpotLight used by Frostbite 3.
|
il y a 9 ans |
Ben Houston
|
3ef827a8cb
use lx rather than full name lux.
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il y a 9 ans |
Ben Houston
|
f718cbd27f
name emissive properly - it is emissiveRadiance.
|
il y a 9 ans |
Ben Houston
|
56b3c8ab08
remove PI factor when using lightmaps in PHYSICAL_LIGHTS mode.
|
il y a 9 ans |
Ben Houston
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6725d218d4
remove punctual light approximation in physical lights.
|
il y a 9 ans |
Ben Houston
|
d12c75460b
adopt better range of luxs for ambient luminous irradiance.
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il y a 9 ans |
Ben Houston
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71734a0c4b
add more realistic floor texture. add ambient irradiances based on solar measures.
|
il y a 9 ans |
Ben Houston
|
630f1cabc8
polish physical_light example, slightly yellow light, better params.
|
il y a 9 ans |
Ben Houston
|
709a8a37b8
clean up examples.
|
il y a 9 ans |
Ben Houston
|
08055e6a1a
add light.power to docs.
|
il y a 9 ans |
Ben Houston
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5d86e3a817
add ref for lumens.
|
il y a 9 ans |
Ben Houston
|
23a93d42e9
ensure lambert shading still works.
|
il y a 9 ans |
Ben Houston
|
b93ba5ed56
improved physical lights example.
|
il y a 9 ans |
Ben Houston
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bda2b2f831
basic physical lights example.
|
il y a 9 ans |
Ben Houston
|
7557c591b8
better organization of physical lights in glsl.
|
il y a 9 ans |
Ben Houston
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6a42fa80fe
update documentation to make clear the units of the lights intensity*color products.
|
il y a 9 ans |
Ben Houston
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0abbb037dd
implement basic physical lights mode.
|
il y a 9 ans |
Mr.doob
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13b52bd62b
Updated builds.
|
il y a 9 ans |
Mr.doob
|
ad2889d0b1
Merge pull request #8253 from tschw/revert7492
|
il y a 9 ans |
Mr.doob
|
871c75b854
Merge pull request #8252 from bhouston/improved_envmap_hdr
|
il y a 9 ans |
Mr.doob
|
7798011a52
Merge pull request #8251 from bhouston/remove_unused_code
|
il y a 9 ans |
Mr.doob
|
de5c4a9aa4
Merge pull request #8250 from bhouston/inline_tonemapping
|
il y a 9 ans |
Mr.doob
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5ab08454ea
Merge pull request #8245 from bhouston/premultiplied_alpha_on_materials
|
il y a 9 ans |
Ben Houston
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92698c4e3f
clean up the blurry textures on tonemap example using anisotropic sampling.
|
il y a 9 ans |
Ben Houston
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ececb74910
add option to switch between EffectComposer and direct WebGLRenderer.
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il y a 9 ans |
Ben Houston
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0abd337110
add better async loading to webgl_tonemapping
|
il y a 9 ans |
Ben Houston
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e129823889
better defaults for inline tonemapping demo.
|
il y a 9 ans |
tschw
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3aa9619abc
Revert "Keep TrackballControls from consuming all events."
|
il y a 9 ans |
Ben Houston
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c9df8b5bbf
remove commented code.
|
il y a 9 ans |