提交歷史

作者 SHA1 備註 提交日期
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 年之前
  Mr.doob d65aec1874 Moved `object.dynamic` to `geometry.dynamic`. 14 年之前
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 年之前
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. 14 年之前
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 年之前
  alteredq f104182458 Added handling of texture repeat and offset to WebGLRenderer. 14 年之前
  Mr.doob 967696257d WebGLRenderer: Testing gl.finish() and gl.texImage2D instead of gl.texSubImage2D. 14 年之前
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 年之前
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 年之前
  alteredq 3b6b3dc578 Made more examples working. 14 年之前
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 年之前
  alteredq 3dc37702ce Refactored minecraft / terrain / ocean examples to use QuakeCamera. 14 年之前
  Mr.doob fef3c084b1 Changed build setup: 14 年之前
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 年之前
  alteredq 1e34df61f0 Changed few more examples to use requestAnimationFrame. 14 年之前
  Mr.doob 4912f59cc6 Compiled new build. 14 年之前