Commit History

Author SHA1 Message Date
  YuCong 18b32193e6 F_Schlick, dotLH -> dotVH (#21927) 4 years ago
  linbingquan 18ab7669d9 Chore: Clean up. 5 years ago
  Daniel Sturk 74e5482d37 replaced sheen with sheenColor, and removed IBL sheen (for now) 6 years ago
  Daniel Sturk 52ef062102 wip: proof of concept sheen IBL, needs cleanup (at least) 6 years ago
  Daniel Sturk 9099439be9 Merge remote-tracking branch 'mrdoob/dev' into sheen 6 years ago
  arobertson0 bee7f0e854 Merged node-clearcoat-normals into dev 6 years ago
  arobertson0 b39e2c96e9 Refactoring of cc normal code 6 years ago
  arobertson0 ae375034f7 Logical separation of clearcoat normal from geometry normal 6 years ago
  Daniel Sturk 350553d9dc Removed (unused) inverted Guassian distribution from bsdfs 6 years ago
  Daniel Sturk 8597102f4d Switched to Google's Filament sheen BDRF 6 years ago
  Daniel Sturk d268b80044 Added sheen to physical material 6 years ago
  Jordan Santell b14bbaf302 Use roughness-dependent fresnel when rendering with multiscattering 6 years ago
  Mr.doob 9de5bcc4a0 Fixed template literal. 6 years ago
  Jordan Santell 4e8486fb11 Restore energy loss in indirect specular lighting by approximating 6 years ago
  Damien Seguin 2a0cd7e5b8 Add template string syntax comment 6 years ago
  Mr.doob 9c72101d1f Converted .glsl files to .glsl.js 6 years ago