zz85
|
1b66f91d84
improved webgl_geometry_extrude_splines.html
|
13 tahun lalu |
zz85
|
e96c408066
fixed example as closed is being overwritten by brewer.
|
13 tahun lalu |
zz85
|
165a5f7f31
fixed checkboxes for webgl_geometry_extrude_splines.html
|
13 tahun lalu |
zz85
|
72f462eadc
messing up camera animation matrices in webgl_geometry_extrude_splines.html
|
13 tahun lalu |
zz85
|
55f6b683e8
attempting camera animation along extruded spline
|
13 tahun lalu |
zz85
|
1b4dbfa676
improving webgl_geometry_extrude_splines.html with more options
|
13 tahun lalu |
zz85
|
e25dc64ffe
Merging @WestLangley parallel transport frames approach
|
13 tahun lalu |
WestLangley
|
a44bf80cd6
TubeGeometry: Added support for closed paths using parallel transport frames
|
13 tahun lalu |
alteredq
|
70ee0cf598
Fixed bug in GeometryUtils.triangulateQuads.
|
13 tahun lalu |
alteredq
|
ba22d994e2
Added material.needsUpdate flag.
|
13 tahun lalu |
alteredq
|
2b59d31716
Merged @zz85's changes.
|
13 tahun lalu |
alteredq
|
1ebe7dff4f
Fixed artefacts in extrude example.
|
13 tahun lalu |
zz85
|
10165f45f7
fun messing around with knots, curves, and tube. Will need to neaten up this tube example sometime...
|
13 tahun lalu |
zz85
|
e1ad0a6481
fix broken segments in TubeGeometry
|
13 tahun lalu |
zz85
|
607bd948f6
Adjust initial binormal computations for THREE.TubeGeometry
|
13 tahun lalu |
alteredq
|
d5a2ff5bbb
Tweaked physically based shading example.
|
13 tahun lalu |
alteredq
|
83a894e61c
Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial.
|
13 tahun lalu |
alteredq
|
2375024e9a
Cleaned up TubeGeometry.
|
13 tahun lalu |
alteredq
|
87f6fde2a2
Cleaned up tube extrude example.
|
13 tahun lalu |
zz85
|
f3fbacf43a
Add webgl_geometry_extrude_splines for examples with TubeGeometry, Curve
|
13 tahun lalu |
zz85
|
eea1cd9c7b
Adding TubeGeometry.js
|
13 tahun lalu |
zz85
|
cc6c1b579c
fix example in webgl_geometry_extrude_uvs to prevent triangulation errors
|
13 tahun lalu |
alteredq
|
fc639b2ab6
Added physical specular term also to normal map shader.
|
13 tahun lalu |
alteredq
|
e16fb7cfd0
Updated builds.
|
13 tahun lalu |
alteredq
|
4adc8efa6e
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
13 tahun lalu |
alteredq
|
685d72ed9f
Merged @zz85's branch.
|
13 tahun lalu |
alteredq
|
9451201ca3
Added workaround for ANGLE bug which was breaking shading when using physically based specular term.
|
13 tahun lalu |
Mr.doob
|
3d7d15f60e
Projector: object.position to object.matrixWorld.getPosition()
|
13 tahun lalu |
alteredq
|
5e9a941989
Merge remote-tracking branch 'remotes/WestLangley/dev' into dev
|
13 tahun lalu |
zz85
|
25245b95e9
Merge remote-tracking branch 'gyuque/uvoption'
|
13 tahun lalu |