Commit History

Autor SHA1 Mensaxe Data
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) hai 1 ano
  sunag 366e25eba1 Reuse NodeBuilder (#26729) hai 1 ano
  aardgoose 1f43ebe1b7 WebGPURenderer: Support for multiple render targets (#26409) hai 1 ano
  sunag 9272367d11 WebGLBackend (#26581) hai 1 ano
  sunag 0b169138a9 WebGPURenderer: Performance revision (#26556) %!s(int64=2) %!d(string=hai) anos
  sunag e5426b0514 NodeBuilder: Fix `construct()` node data (#26533) %!s(int64=2) %!d(string=hai) anos
  sunag 32276efec7 NodeBuilder: Get real color type (#26524) %!s(int64=2) %!d(string=hai) anos
  sunag b621f0eeed WebGPURenderer: Sheen (#26329) %!s(int64=2) %!d(string=hai) anos
  sunag c944e5acd2 WebGPURenderer: MorphNode 1/2 and updates (#26325) %!s(int64=2) %!d(string=hai) anos
  sunag b691d7008e TSL: Editor (#26270) %!s(int64=2) %!d(string=hai) anos
  sunag 655f5c1d92 Nodes: Clean up (#26271) %!s(int64=2) %!d(string=hai) anos
  sunag e6f7c4e677 Nodes: Fix VideoTexture in WebGPUBackend & ColorSpaceNode revision (#26261) %!s(int64=2) %!d(string=hai) anos
  sunag de8f1460d9 WebGPURenderer & PhysicalLightingModel: Added `clearcoat` (#26211) %!s(int64=2) %!d(string=hai) anos
  sunag 129635bdb5 Nodes: Fix circular dependency (#26163) %!s(int64=2) %!d(string=hai) anos
  sunag 60f307f603 Universal Renderer and WebGPUBackend (#26079) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 6c94900923 ShaderNode: Rework ConvertType (#26025) %!s(int64=2) %!d(string=hai) anos
  sunag 72af345251 WebGPURenderer: Added DynamicDrawUsage and revisions (#26057) %!s(int64=2) %!d(string=hai) anos
  sunag 9c1c302c45 WebGPURenderer: Added BufferAttributeNode (#26016) %!s(int64=2) %!d(string=hai) anos
  sunag ad3cf1ce29 TSL: loop() (#25967) %!s(int64=2) %!d(string=hai) anos
  sunag c1bc1bfcb6 NodeBuilder: Fix item size if there is no padding (#25934) %!s(int64=2) %!d(string=hai) anos
  sunag 6a68319102 WebGPURenderer: Improve vertex format support and revisions. (#25924) %!s(int64=2) %!d(string=hai) anos
  sunag 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
  sunag a18c25714b WebGPURenderer: DepthTexture (#25766) %!s(int64=2) %!d(string=hai) anos
  Don McCurdy 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) %!s(int64=2) %!d(string=hai) anos
  sunag 8cc9f32a96 WebGPURenderer: New Cache System (#25750) %!s(int64=2) %!d(string=hai) anos
  sunag 9423a438e9 WebGPURenderer: Added VideoTexture support (#25530) %!s(int64=2) %!d(string=hai) anos
  sunag fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag 0bec83fee6 NodeMaterial & WebGPU: Revision of Lighting Model System (#25170) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 42620fb40c Examples: Clean up. (#25181) %!s(int64=2) %!d(string=hai) anos