Commit History

Autor SHA1 Mensaxe Data
  Tristan Valcke 13add3a4f9 Fix wrong div open tag in webgl_postprocessing_msaa %!s(int64=8) %!d(string=hai) anos
  Ben Houston (Clara.io) 889c9c2be5 Add clearColor/clearAlpha to ManualMSAARenderPass (#9124) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 463a8a62aa Pass.setSize - make resizing of passes automatic through EffectComposer.setSize (#8925) %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  Michael Herzog 544642cb1e Post-Processing: Fixed include order %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Ben Houston dfd876dff2 finer grain timing. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 0003985a9b better explanations for taa and msaa examples. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 5ee01466a5 rename MSAAPass -> ManualMSAARenderPass. Remove 32 sample pattern (leads to rounding errors), simplify the shader. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 786b5da152 Simplified and improved msaa and smaa examples. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 3b285c3f47 spelling, %!s(int64=9) %!d(string=hai) anos
  Ben Houston 3ef1bcd193 make msaa example more obvious in terms of its effects. %!s(int64=9) %!d(string=hai) anos
  Ben Houston ea8f5e3507 remove decimation artifacts on low bit-depth buffers via a exponential approach. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 0548de58d6 add resizing support to MSAA example. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 406c0997e0 fix non-relative textures for msaa and smaa examples. %!s(int64=9) %!d(string=hai) anos
  Ben Houston badfaad725 fix msaa pass, improve example. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 88c3f6b2d9 CompositeShader not actually adding together passes. Argh. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 1c92e9273b debugging minor issues. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 4f2f70ece3 reduce code bulk, still the darkening bug. %!s(int64=9) %!d(string=hai) anos
  Ben Houston 69e343ef5e extracting MSAAShader/MSAAPass from Clara.io custom ThreeJS. %!s(int64=9) %!d(string=hai) anos