Commit History

Autor SHA1 Mensaxe Data
  Mr.doob b37706008b Setting ‘Anonymous’ as default crossOrigin to relevant loaders. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 2887095436 [gltf] More consistent error handling. %!s(int64=8) %!d(string=hai) anos
  Mr.doob d770cef0ba Merge pull request #11857 from donmccurdy/feat-gltf-default-shading %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 17135cce5d [gltf] Handle r86-dev changes alongside backwards-compat. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 6e7f14cccb [gltf] Use flat shading if normals are not included. %!s(int64=8) %!d(string=hai) anos
  Takahiro ceb706b04c Clean up GLTF2Loader %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 452cae4c31 [gltf] Fixes for interpolation, normal map handedness, and cleanup. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 880c751d69 Merge dev morph targets with PR; allow missing normals. %!s(int64=8) %!d(string=hai) anos
  森叶 2514542a4c morph targets fit for InterleavedBufferAttribute & BufferAttribute %!s(int64=8) %!d(string=hai) anos
  森叶 56d6b1f87f fix gltf2loader morph target doesn’t work in some case %!s(int64=8) %!d(string=hai) anos
  Mugen87 ec774d1415 GLTF2Loader: Code style and logging %!s(int64=8) %!d(string=hai) anos
  Don McCurdy d7a5097405 [gltf] Add link to default material spec. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 023ca73d68 [gltf] Update default material, save initial morph target weights. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy fd3dcd7037 [gltf] Avoid duplicate mesh/parent names. %!s(int64=8) %!d(string=hai) anos
  Wittmann Tobias 06d8dc8719 remove self written clone non recursive %!s(int64=8) %!d(string=hai) anos
  Wittmann Tobias 44f1ef9b94 #11745 GLTF2Loader removes extras from mesh %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 5bdc559663 [gltf] Correct OrthographicCamera constructor args. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 4b394cb45b Merge pull request #11677 from donmccurdy/feat-gltf-lines %!s(int64=8) %!d(string=hai) anos
  Don McCurdy ce7ffe1ddc [gltf] Fix use of lines primitive. %!s(int64=8) %!d(string=hai) anos
  Takahiro dd37cb456b Remove the third argument for SkinnedMesh and Skeleton constructor from GLTFLoaders %!s(int64=8) %!d(string=hai) anos
  Takahiro 46457ffc94 Remove skinning related lines for glTF1.0 from GLTF2Loader %!s(int64=8) %!d(string=hai) anos
  Mr.doob 2ab61488e9 Merge pull request #11592 from donmccurdy/bug-gltf2-kmc-opacity %!s(int64=8) %!d(string=hai) anos
  Mr.doob 7b81e5110b Merge pull request #11551 from donmccurdy/feat-gltf2-light-params %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 8a5673c5d9 [gltf] Use alphaMode for common materials as well as PBR. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy d17fa0ba2e [gltf] Fix opacity from common materials diffuseFactor. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 1cb54e8eb4 [gltf] Fix quadraticAttenuation vs fallOffExponent in spotlight. %!s(int64=8) %!d(string=hai) anos
  AR-DESKTOP\angel 14d8682ba8 according to gltf 2.0 spec, byteStride is a property of bufferView %!s(int64=8) %!d(string=hai) anos
  Don McCurdy cd9bb6c5af [gltf] Implement KHR_lights options. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 0fd939192e [gltf] Use skins directly, don't iterate nodes. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy e17a485307 [gltf] Fix parsing of Bone nodes. %!s(int64=8) %!d(string=hai) anos