Commit History

Author SHA1 Message Date
  WestLangley 1d544d0fd2 Remove LogLuv encoding from the shaders (#22876) 3 years ago
  Mr.doob e962f378a7 Renamed *Tint to *Color. (#22748) 3 years ago
  Michael Herzog abeff12f02 MeshPhysicalMaterial: Added sheen textures. (#22687) 3 years ago
  Michael Herzog bf904c7445 WebGLRenderer: Support more than 8 morph targets. (#22293) 3 years ago
  WestLangley 460ae33ac5 MeshPhysicalMaterial: Add sheen property (#22466) 4 years ago
  Mr.doob f0583761c5 WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428) 4 years ago
  Mr.doob 2a3d87a74b ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424) 4 years ago
  Mr.doob b4fc6068c8 ShaderChunk: Turn alphaTest into a uniform. (#22409) 4 years ago
  Mr.doob a4a931b1d6 ShadersChunk: Only use clearcoat chunks when clearcoat > 0 (#22405) 4 years ago
  WestLangley 588bc496e7 MeshPhysicalMaterial.sheen -> .sheenTint (#22381) 4 years ago
  Michael Herzog 0d3b66d50f WebGLProgram: Fix transmission check in generateExtensions(). (#22377) 4 years ago
  Takahiro 19359e3aef Enable mat2/3/4 attribute in shader (#16141) 4 years ago
  Mr.doob 42abf86650 WebGLProgram: Improved console error. (#22307) 4 years ago
  Takahiro dc5aafee26 Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156) 4 years ago
  Don McCurdy 18a9dfe48a WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182) 4 years ago
  Don McCurdy f5803c62cc MeshStandardMaterial: Remove .vertexTangents property. (#22146) 4 years ago
  Mr.doob 90abd4f813 WebGLRenderer: Transmission code fix for Safari. 4 years ago
  Takahiro bbe6f1ee0a Improve MeshPhysicalMaterial transmission support (#21884) 4 years ago
  Mr.doob a80cccc987 WebGLRenderer: Refactored vertex color alpha code (#21530) 4 years ago
  chubei 30189da87a Feature: Add vertex color alpha channel support. (#20975) 4 years ago
  Garrett Johnson 781d661f33 lint fix quotes 4 years ago
  yushijinhun dc985f746e Make loop unrolling completely whitespace-insensitive 5 years ago
  Mr.doob d6e6eef58c WebGLPrograms: Clean up. 5 years ago
  Mugen87 26bcd94e33 ShaderMaterial: Improve typings and docs for glslVersion. 5 years ago
  Mr.doob 8ff94fe1c6 Merge pull request #20012 from DavidPeicho/feature/shjader-loop-unroll-improve 5 years ago
  Mugen87 5dff158d79 WebGLProgram: Refactor GLSL conversion. 5 years ago
  Mr.doob a7a3f0ac69 Merge pull request #20005 from J-Rojas/fix-19959 5 years ago
  Mr.doob e5fa0bc53d Make equirectangular reflections / refractions backwards compatible. (#19911) 5 years ago
  Jose Rojas e8843c7c11 Address PR feedback 5 years ago
  Jose Rojas e1e076e59c Fix linting errors 5 years ago