WestLangley
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1d544d0fd2
Remove LogLuv encoding from the shaders (#22876)
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3 years ago |
Mr.doob
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e962f378a7
Renamed *Tint to *Color. (#22748)
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3 years ago |
Michael Herzog
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abeff12f02
MeshPhysicalMaterial: Added sheen textures. (#22687)
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3 years ago |
Michael Herzog
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bf904c7445
WebGLRenderer: Support more than 8 morph targets. (#22293)
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3 years ago |
WestLangley
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460ae33ac5
MeshPhysicalMaterial: Add sheen property (#22466)
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4 years ago |
Mr.doob
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f0583761c5
WebGLRenderer: Add support for GLTF opaque alpha_mode (#22428)
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4 years ago |
Mr.doob
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2a3d87a74b
ShaderChunks: Ignore alpha in output_fragment when using NoBlending (#22424)
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4 years ago |
Mr.doob
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b4fc6068c8
ShaderChunk: Turn alphaTest into a uniform. (#22409)
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4 years ago |
Mr.doob
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a4a931b1d6
ShadersChunk: Only use clearcoat chunks when clearcoat > 0 (#22405)
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4 years ago |
WestLangley
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588bc496e7
MeshPhysicalMaterial.sheen -> .sheenTint (#22381)
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4 years ago |
Michael Herzog
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0d3b66d50f
WebGLProgram: Fix transmission check in generateExtensions(). (#22377)
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4 years ago |
Takahiro
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19359e3aef
Enable mat2/3/4 attribute in shader (#16141)
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4 years ago |
Mr.doob
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42abf86650
WebGLProgram: Improved console error. (#22307)
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4 years ago |
Takahiro
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dc5aafee26
Add specular to MeshPhysicalMaterial and GLTFLoader KHR_materials_specular support (#22156)
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4 years ago |
Don McCurdy
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18a9dfe48a
WebGLRenderer, GLTFLoader: Clean up .vertexTangents removal. (#22182)
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4 years ago |
Don McCurdy
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f5803c62cc
MeshStandardMaterial: Remove .vertexTangents property. (#22146)
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4 years ago |
Mr.doob
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90abd4f813
WebGLRenderer: Transmission code fix for Safari.
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4 years ago |
Takahiro
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bbe6f1ee0a
Improve MeshPhysicalMaterial transmission support (#21884)
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4 years ago |
Mr.doob
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a80cccc987
WebGLRenderer: Refactored vertex color alpha code (#21530)
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4 years ago |
chubei
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30189da87a
Feature: Add vertex color alpha channel support. (#20975)
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4 years ago |
Garrett Johnson
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781d661f33
lint fix quotes
|
4 years ago |
yushijinhun
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dc985f746e
Make loop unrolling completely whitespace-insensitive
|
5 years ago |
Mr.doob
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d6e6eef58c
WebGLPrograms: Clean up.
|
5 years ago |
Mugen87
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26bcd94e33
ShaderMaterial: Improve typings and docs for glslVersion.
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5 years ago |
Mr.doob
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8ff94fe1c6
Merge pull request #20012 from DavidPeicho/feature/shjader-loop-unroll-improve
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5 years ago |
Mugen87
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5dff158d79
WebGLProgram: Refactor GLSL conversion.
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5 years ago |
Mr.doob
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a7a3f0ac69
Merge pull request #20005 from J-Rojas/fix-19959
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5 years ago |
Mr.doob
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e5fa0bc53d
Make equirectangular reflections / refractions backwards compatible. (#19911)
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5 years ago |
Jose Rojas
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e8843c7c11
Address PR feedback
|
5 years ago |
Jose Rojas
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e1e076e59c
Fix linting errors
|
5 years ago |