Mr.doob
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1e5fc98582
Reworking Scene Graph setup.
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14 years ago |
Mr.doob
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1258e8a771
Ray now also checks object's children.
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14 years ago |
Mr.doob
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5d96f15b39
Started doing Camera changes.
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14 years ago |
Mr.doob
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b87bfc71c8
Bunch of changes...
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14 years ago |
alteredq
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0033a97542
Fixed bug preventing re-adding of objects removed from the scene.
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14 years ago |
Mr.doob
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f676ce6eab
Simpler DEPRECATED messages.
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14 years ago |
Mr.doob
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b6f7444b0f
Added deprecated warning to MeshShaderMaterial class.
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14 years ago |
Justin Sermeno
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2f234a2ac8
change child reference to object reference
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14 years ago |
Justin Sermeno
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914e1c4e95
Remove Object3D child from scene too
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14 years ago |
Mr.doob
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322b9f9d87
Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels.
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14 years ago |
Mr.doob
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94b7418f60
Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer).
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14 years ago |
alteredq
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75952217a2
Added frustumCulled flag to Object3D.
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14 years ago |
Mr.doob
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3d67cf43c3
Projector now using the "array.length = 0" way.
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14 years ago |
Mr.doob
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1578a27d33
Updated constructor position and buils.
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14 years ago |
Mr.doob
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55b753ed09
Merging with @pushmatrix's mater.
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14 years ago |
alteredq
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77341c86b1
First attempt at shadow mapping (work-in-progress).
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14 years ago |
Andrew Wason
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0825c1f612
Add support for additional Euler rotation orders.
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14 years ago |
Mr.doob
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f25822bbbb
Updated builds.
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14 years ago |
alteredq
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adca3ad139
Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D.
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14 years ago |
Mr.doob
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6bee6c3972
Added AnaglyphWebGLRenderer.
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14 years ago |
Mr.doob
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87d4ddc72d
Deleting middleman *Arrays if Object3D.dynamic == false.
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14 years ago |
Mikael Emtinger
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e08e3456b0
Changed so objects added in sceneB in sceneA.addChild( sceneB ) actually propagates all the way up to sceneA, so they become rendered.
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14 years ago |
Mikael Emtinger
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0198766fed
Added .name and .getChildByName( "objectName", doRecurse ) to Object3D. Added so scene-loader fills in .name property.
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14 years ago |
Mr.doob
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e0e05f2962
Fixed Objec3D::lookAt
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14 years ago |
alteredq
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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14 years ago |
Mr.doob
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c580473ff8
Removed visible check on Object3D.update (children transforms didn't get updated otherwise).
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14 years ago |
Mr.doob
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2a83aeb64b
Object3D: Setting matrixWorldNeedsUpdate to true when updateMatrix has been called.
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14 years ago |
Mr.doob
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c89b4008f3
Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D.
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14 years ago |
Mr.doob
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7aa0bf9726
Added lookAt() example.
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14 years ago |
Mr.doob
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1a115ae86f
Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate
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14 years ago |