Commit History

Autor SHA1 Mensaxe Data
  Mr.doob d75e7ae489 Added material.vertexColors = THREE.FaceColor support to CanvasRenderer and SVGRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  Mr.doob f35e8092c6 More uvs fixes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` %!s(int64=14) %!d(string=hai) anos
  Mr.doob 584a8440fd Merging with alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. %!s(int64=14) %!d(string=hai) anos