تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Mr.doob 2affcfa2b7 Better grids code. And minor tweaks to CanvasRenderer. 13 سال پیش
  Mr.doob 75c32ca51a Fixed incorrect include in new skinning example. 13 سال پیش
  Mr.doob ec9c9d94d1 Merge remote-tracking branch 'alteredq/newskin' into dev 13 سال پیش
  alteredq 9b4a7fe532 Added skinning + morphing example (thanks to @apendua). 13 سال پیش
  Mr.doob 40bdf074cd Fixed Vector3's distanceTo docs. 13 سال پیش
  alteredq 15f46931bc Fixed performance regress with skinning. 13 سال پیش
  alteredq 715507a92c Updated builds. 13 سال پیش
  alteredq 4080d9b85c Merge remote-tracking branch 'remotes/apendua/anima' into newskin 13 سال پیش
  alteredq 8eb14bad14 Trying to fix doom 3 demo. 13 سال پیش
  apendua 0b249adbe0 Change output file privileges (664). 13 سال پیش
  Mr.doob a7d26ab454 Uops! Eventually I'll have to do some renaming of vars in Projector. 13 سال پیش
  Mr.doob a6e358e6ec Fixed bug in CanvasRenderer where it would try to render a smooth shaded face even if mesh had no vertex normals. 13 سال پیش
  apendua e7ced27365 Change output file privileges (664). 13 سال پیش
  apendua faab3b0398 Fixed weights normalization in `SkinnedMesh.js`. Added `lengthManhattan` method to `Vector4`. 13 سال پیش
  Mr.doob 0c4a9af2ab Updated builds. 13 سال پیش
  Mr.doob 00f1e475f5 Some more text/plain to application/json. 13 سال پیش
  Mr.doob 0dd4c7250d Merge remote-tracking branch 'apendua/anima' into dev 13 سال پیش
  Mr.doob bc0885618b Fixed canvas_interactive_voxelpainter example. 13 سال پیش
  Mr.doob 033e7de9af Updated builds. 13 سال پیش
  Mr.doob c164d48490 Merge remote-tracking branch 'gero3/rayUpdates' into dev 13 سال پیش
  apendua 9acd1debff Skinning can now cooperate with MorphTargets and MorphNormals. 13 سال پیش
  apendua 1277ea8c08 Romoved deprecated ../src/extras/core/BufferGeometry.js from 'webgl' file list. 13 سال پیش
  apendua bda538b237 Changed 'text/plain' -> 'application/json' in JSONLoader.js (it solved some issues with large files loading) 13 سال پیش
  Mr.doob 3d64085ee3 Simplified Object3D's .getDescendants() code. 13 سال پیش
  Mr.doob 2a75e58ae9 Merge remote-tracking branch 'gero3/getDescendants' into dev 13 سال پیش
  libra guest 3275429ea9 this is further optimatisation on ray.js 13 سال پیش
  libra guest 83e367188e Some improvements based on @plepers work and some cleanup 13 سال پیش
  alteredq 154f37f840 Updated BufferGeometry example to show how to use vertex colors and normals and how to handle large geometries. 13 سال پیش
  libra guest 4d93243f8d first fully working version of THREE.Ray with local system\n this is already lots of times better then the previous version but is still not very optimized 13 سال پیش
  alteredq 16c1921ef7 Trying to make STL example look less bad. 13 سال پیش