Mr.doob
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c66633b21c
Updated builds.
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преди 12 години |
Mr.doob
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692f1376d1
Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968.
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преди 12 години |
Bart McLeod
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4421d2f3b7
Now loading an Indexed faceset with the correct normals applied and shapes with more then 3 angles split up into triangles
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преди 12 години |
Mr.doob
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0720aa8e2b
Simpler code for UI.Number NaN handling.
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преди 12 години |
Mr.doob
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d5542e23b2
Merge branch 'UI-NaN-patch' of https://github.com/gwindes/three.js into dev
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преди 12 години |
Mr.doob
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5d5d618c49
Updated builds.
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преди 12 години |
Mr.doob
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97871c4b98
Not sure why we're trying to reuse THREE. Probably better to redefine it from scratch. See #3209.
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преди 12 години |
Bart McLeod
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07008a8bf4
first, rather primitive import of IndexedFacedSet
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преди 12 години |
Mr.doob
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1f2401a76e
Merge branch 'dev' of https://github.com/arodic/three.js into dev
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преди 12 години |
Bart McLeod
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34ae7d6a43
Fixed overwriting the scene instead of adding to it in VRML loader example. This preserves the lighting and the controls, so that the Box can be spinned and is lit.
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преди 12 години |
Bart McLeod
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9cd8eedf2a
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
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преди 12 години |
Grant Windes
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6b3047673c
Fix NaN value in UI.Number when user deletes input and enters blank value.
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преди 12 години |
Bart McLeod
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f3dd45f67d
Fixed overwriting the scene instead of adding to it in VRML loader example. This preserves the lighting and the controls, so that the Box can be spinned and is lit.
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преди 12 години |
Bart McLeod
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04b7c80564
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
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преди 12 години |
oddityoverseer13
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fc0dae9287
Listed the options available to pass into ShapeGeometry
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преди 12 години |
oddityoverseer13
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92ee7bd592
Updated the docs for Shape
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преди 12 години |
Mr.doob
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b20687b8b0
Merge branch 'dev' of https://github.com/acgessler/three.js into dev
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преди 12 години |
Mr.doob
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e89c83ea11
Updated builds.
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преди 12 години |
Mr.doob
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f6e307f484
Merge branch 'master' of https://github.com/jrimestad/three.js into dev
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преди 12 години |
Mr.doob
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05211e70d2
Updated builds.
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преди 12 години |
Mr.doob
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dad93b3906
Merge branch 'issue-3969' of https://github.com/jotinha/three.js into dev
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преди 12 години |
Mr.doob
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6fb6842f01
Moved scale.x -1 from mesh to geometry. See #3966.
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преди 12 години |
jotinha
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172e6a6243
added backside support to raycaster.intersectObject
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преди 12 години |
Jens Rimestad
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993703f11d
Corrected particle depth check to be normalized device coordinates.
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преди 12 години |
migvel
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269233e044
Blender importer: tessface generated before accessing it
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преди 12 години |
acgessler
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0e2957d473
Merge branch 'dev' of github.com:mrdoob/three.js into dev
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преди 12 години |
acgessler
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19a71e9bc0
AssimpJSONLoader: rename sample to assimp2json.
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преди 12 години |
acgessler
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a31350f540
AssimpJSONLoader: default to THREE.RepeatWrapping
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преди 12 години |
acgessler
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1db6d10a72
AssimpJSONLoader: support reading object hierarchy and transforms, comment and rework sample.
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преди 12 години |
acgessler
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5407d9ef2b
AssimpJSONLoader: Add interior test scene.
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преди 12 години |