Commit történet

Szerző SHA1 Üzenet Dátum
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 14 éve
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 14 éve
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 éve
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 éve
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 éve
  Mr.doob 19d8261174 More examples clean up. 14 éve
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 éve
  Mr.doob d65aec1874 Moved `object.dynamic` to `geometry.dynamic`. 14 éve
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 éve
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. 14 éve
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 éve
  alteredq f104182458 Added handling of texture repeat and offset to WebGLRenderer. 14 éve
  Mr.doob 967696257d WebGLRenderer: Testing gl.finish() and gl.texImage2D instead of gl.texSubImage2D. 14 éve
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. 14 éve
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 éve
  alteredq 3b6b3dc578 Made more examples working. 14 éve
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 éve
  alteredq 3dc37702ce Refactored minecraft / terrain / ocean examples to use QuakeCamera. 15 éve
  Mr.doob fef3c084b1 Changed build setup: 15 éve
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 15 éve
  alteredq 1e34df61f0 Changed few more examples to use requestAnimationFrame. 15 éve
  Mr.doob 4912f59cc6 Compiled new build. 15 éve