ee76e41b72Flipped UV debug viewer output. It was rendering upside down.
12 年 前
Mr.doob
b062fee866Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.