Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) há 14 anos atrás
  alteredq 5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. há 14 anos atrás
  Mr.doob 7dd33d6df6 Merging with alteredq branch há 14 anos atrás
  Mr.doob 51f91fdd03 Removed alpha component from the Color class há 14 anos atrás
  alteredq 3d3708919b Added support to "shading" materials parameter in WebGLRenderer. há 14 anos atrás
  alteredq 007ee285fa Added MeshNormalMaterial support to WebGLRenderer. há 14 anos atrás
  alteredq 0163e4f2f5 Added (commented out) MeshDepthMaterial support to WebGLRenderer. há 14 anos atrás
  alteredq bfb8242928 WebGLRenderer also working. há 14 anos atrás
  alteredq ecf97e0d4c Synced with sole's branch. há 14 anos atrás
  alteredq b22bd9da2e Added face culling to WebGLRenderer (default is now backface culling on, front face is counter-clockwise). há 15 anos atrás
  alteredq 1c35d90fd7 Added handling of multiple lights to WebGLRenderer. há 15 anos atrás
  alteredq 129a128ec1 Cleaned up WebGLRenderer. Made Blinn-Phong shader work also in Firefox 4. há 15 anos atrás
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating há 15 anos atrás
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) há 15 anos atrás
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. há 15 anos atrás
  alteredq 5d7e32a3af Changed camera matrix update in WebGLRenderer to happen just once per frame, no need to do it with every object. há 15 anos atrás
  alteredq 87e0d754bd Premultiplied alpha in WebGLRenderer for MeshColorFillMaterial and MeshColorStrokeMaterial (to get closer to CanvasRenderer look). há 15 anos atrás
  alteredq 277d117b3d Refactored multimaterials to also work with non-textured models composed from multiple material groups. há 15 anos atrás
  alteredq 9bf3db34d3 Updated WebGLRenderer to use light intensity. há 15 anos atrás
  alteredq 4a7082165a Synced with mrdoob's branch. há 15 anos atrás
  alteredq ca261ddca5 Added point light / fixed directional light in WebGLRenderer / added light test example. há 15 anos atrás
  Mr.doob 369a8661dc * WebGLRenderer: update camera and object matrices if autoUpdateMatrix == true há 15 anos atrás
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. há 15 anos atrás
  unknown 60c2354424 Added OBJ -> Three.js converter. há 15 anos atrás
  Mr.doob 647b4a57b8 * Added `PointLight` há 15 anos atrás
  Julian Walker 286402351b Spaces -> tabs in WebGLRenderer.js há 15 anos atrás
  Nicolas Garcia Belmonte 10681d6684 * Bug Fix: Matrix4.makeInvert was calling a non existent scale method. Replaced with multiplyScalar. há 15 anos atrás
  Nicolas Garcia Belmonte ad73c981ee * Enable Scene light object management há 15 anos atrás
  Nicolas Garcia Belmonte 24005fc1e1 Added basic lighting shader code há 15 anos atrás
  Nicolas Garcia Belmonte a53ad5a79a Added normals to WebGLRenderer há 15 anos atrás