Commit History

Author SHA1 Message Date
  Mr.doob 9c7da1479b Updated builds. 12 years ago
  Mr.doob 3913658670 Updated builds. 12 years ago
  Mr.doob 2f8d610630 Updated builds. 12 years ago
  Mr.doob bde8b68e5d Updated builds. 12 years ago
  alteredq 3fa6cd47db Fixed inconsistent precision for lensflares and sprites shaders causing troubles on mobile (thanks to @phoboslab). 12 years ago
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 12 years ago
  Mr.doob 1f5dd9e6fd Updated builds. 12 years ago
  Mr.doob 9e878eab1b r54 12 years ago
  Mr.doob 6f001e6a66 Updated builds. 12 years ago
  Mr.doob bd1534d614 Updated builds. 12 years ago
  Mr.doob 81dcf8b0d5 Updated builds. 12 years ago
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 years ago
  alteredq a3eca4aae0 WebGLDeferredRenderer: taking into account material color and light intensity for area lights. 12 years ago
  alteredq 940c9e06db Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 12 years ago
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 years ago
  Mr.doob 95c1fdbb10 Updated builds. 12 years ago
  alteredq 1f94c963e0 Merged with @mrdoob's dev 12 years ago
  alteredq 558669559a Fixing Blender scene export rotations: part 1. 12 years ago
  Mr.doob 36a5cde6b4 Updated builds. 12 years ago
  alteredq 68e11c7d64 SceneLoader: fixed handling of environment map combine operation. 12 years ago
  alteredq 53e71d2106 SceneLoader: workaround for EventDispatcher problems when loading multiple objects with one loader. 12 years ago
  alteredq a32ee687cd SceneLoader: setting visibility of implicitly created children to explicitly specified visibility in JSON. 12 years ago
  alteredq 23da729a3b SceneLoader: fixed bug where extra empties were created for hierarchy models. 12 years ago
  alteredq 85827e915e Updated builds. 12 years ago
  Mr.doob d98bcebc0b Updated builds. 12 years ago
  alteredq f7e1543715 WebGLDeferredRenderer: testing depth buffer sharing between geometry and light passes. 12 years ago
  Mr.doob 2cbb1ea86c Updated builds. 12 years ago
  alteredq 3ea8ea8cba Fixed skinning for MeshBasicMaterial when there was no envMap. 12 years ago
  alteredq 9d0dfbc566 Quick fix to make Editor and examples using BufferGeometry working again after EventTarget changes. 12 years ago
  Mr.doob e42b4d9903 Updated builds. 12 years ago