História revízii

Autor SHA1 Správa Dátum
  Mr.doob 8b31578ad2 Editor: Fixed pixelRatio breakage. 10 rokov pred
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes 10 rokov pred
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. 10 rokov pred
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. 11 rokov pred
  Mr.doob 6acd71c147 SVGRenderer: Fixed MeshNormalMaterial rendering. 11 rokov pred
  Mr.doob fffbcce862 SVGRenderer: Support for custom nodes (WIP). See #5126 11 rokov pred
  Mr.doob b507048fc4 SVGRenderer: Implemented @srifqi clearAlpha code. Fixes #4898. 11 rokov pred
  Mr.doob fca5866e28 SVGRenderer: Reverted lost changes and using getStyle() instead. 11 rokov pred
  srifqi 19dc776922 Update SVGRenderer.js 11 rokov pred
  Mr.doob 43cded21c8 CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617. 11 rokov pred
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 rokov pred
  Mr.doob 62dbfbf99d RenderableFace3 to RenderableFace 11 rokov pred
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 rokov pred
  Mr.doob e359241996 Fixed SVGRenderer's Sprites. 11 rokov pred
  Mr.doob 90ec969442 Added Sprite support back to SVGRenderer. Fixes #3994. 11 rokov pred
  Mr.doob 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. 11 rokov pred
  Mr.doob 713cdf9452 Removed Face4 out of other renderers. 12 rokov pred
  Mr.doob 62c268f1c8 SVGRenderer: Removed unused method. 12 rokov pred
  Mr.doob 2e8db19ff5 Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer. 12 rokov pred
  Mr.doob 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. 12 rokov pred
  Mr.doob 20c8c5e324 SVGRenderer: Reset counters on clear() instead of on render(). Cleaned up code a bit too. 12 rokov pred
  Mr.doob 286a65b78c Made CanvasRenderer and SVGRenderer behave like WebGLRenderer with MeshLambertMaterial and no lights. 12 rokov pred
  Mr.doob e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 12 rokov pred
  Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 12 rokov pred
  Mr.doob 3293991e44 Projector: Culling vertices on the x and y axis too. 12 rokov pred
  Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 rokov pred
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. 12 rokov pred
  Mr.doob 2a518fbe17 SVGRenderer: Easier to read MeshNomalMaterial code. 12 rokov pred
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 12 rokov pred
  Mr.doob 7777df425c Removed Rectangle. 12 rokov pred