Commit History

Autor SHA1 Mensaxe Data
  Marco Fugaro 8d241a699e Examples: Remove import maps polyfill (#26836) hai 1 ano
  林炳权 f9e2a0c567 Updated [email protected] (#26605) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog cce80b8f87 WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) %!s(int64=2) %!d(string=hai) anos
  sunag 4948f31e4c WebGL clearcoat examples, set renderer.useLegacyLights = false (#26218) %!s(int64=2) %!d(string=hai) anos
  Michael Herzog d7c481c5da Examples: Remove redundant color space settings. (#25818) %!s(int64=2) %!d(string=hai) anos
  Don McCurdy 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) %!s(int64=2) %!d(string=hai) anos
  Don McCurdy 88ade6a772 WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756) %!s(int64=2) %!d(string=hai) anos
  mrdoob 5c5a5c74c6 WebGLRenderer: Add support for multiple uv sets and transforms. (#25721) %!s(int64=2) %!d(string=hai) anos
  linbingquan 0288ea17be Examples: updated [email protected] (#25444) %!s(int64=2) %!d(string=hai) anos
  Marco Fugaro 034343d971 Examples: add `three/addons/*` alias (#23406) %!s(int64=3) %!d(string=hai) anos
  Jes ce66f72b53 style: Correct spelling mistake (#23993) %!s(int64=3) %!d(string=hai) anos
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 48b6a3cde0 Loaders: Use HalfFloatType as default texture type. (#22265) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 36b48d3b98 WebGLRenderer: Integrate PMREM. (#22178) %!s(int64=4) %!d(string=hai) anos
  Marco Fugaro 96eb4cef27 Remove third parameter from resize listener %!s(int64=4) %!d(string=hai) anos
  Mugen87 d936e24558 Exampels: Refactor usage of geometry generators. %!s(int64=4) %!d(string=hai) anos
  Mugen87 06a998b2da Examples: More clean up. %!s(int64=4) %!d(string=hai) anos
  Mr.doob da8dad48c3 Examples: Updated exposure in examples using ACESFilmicToneMapping. %!s(int64=5) %!d(string=hai) anos
  Mr.doob c8c363c6e9 Examples: Updated ACESFilmicToneMapping settings. %!s(int64=5) %!d(string=hai) anos
  Mr.doob b6ac023e75 Examples: Fixed FlakesTexture path. %!s(int64=5) %!d(string=hai) anos
  Mr.doob dc7336dbd2 Examples: Clean up. %!s(int64=5) %!d(string=hai) anos
  Mr.doob b80a91ac35 Examples: Added FlakeTexture generator. %!s(int64=5) %!d(string=hai) anos
  Olli Etuaho 815fac2cbd Fix normal map handedness in a few examples %!s(int64=5) %!d(string=hai) anos
  Mr.doob a8c7317c0d Added scene.environment to some examples. %!s(int64=5) %!d(string=hai) anos
  Mr.doob ca769c88af PMREMGenerator: Updated examples. %!s(int64=5) %!d(string=hai) anos
  Emmett Lalish 1550b4f631 rename prepare methods %!s(int64=5) %!d(string=hai) anos
  Emmett Lalish 3c0a9f7580 updated samples %!s(int64=5) %!d(string=hai) anos
  Mugen87 503d7b018b Examples: More usage of sRGB output encoding. %!s(int64=5) %!d(string=hai) anos
  Mugen87 a5ff410c09 WebGLRenderer: Remove gammaOutput, introduce outputEncoding. %!s(int64=5) %!d(string=hai) anos