Commit History

Author SHA1 Message Date
  Joshua Koo aafd29c50a Code transforming mrdoob style second attempt See #4806 11 years ago
  Jos Dirksen 741674648b Fix pattern just like in MorphBlendMesh 11 years ago
  Mr.doob 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 years ago
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 14 years ago
  alteredq a851b6dc3c Added sanity check to MorphAnimMesh.playAnimation 14 years ago
  alteredq 6862c7d935 Fixed horse-induced animation playback bug. 14 years ago
  alteredq ede5c9b34d Extended MorphAnimMesh to be able to play animations backwards. 14 years ago
  alteredq 2cb6d88f6f Added MorphAnimMesh.setAnimationLabel (for custom setting of named animation frames ranges). 14 years ago
  alteredq 91376253d3 Added handling of named animation sequences to MorphAnimMesh. 14 years ago
  alteredq 677cfd3c44 Added setFrameRange to MorphAnimMesh. 14 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 years ago