WestLangley
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3d8f71715d
Simplify blending mode
|
7 years ago |
WestLangley
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9b91fe07ad
Added dispose() methods and clean up
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7 years ago |
Mr.doob
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a1ac530252
PMREM: Fixed planeMesh scale code.
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7 years ago |
WestLangley
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d4f3a388f7
Reduce memory usage
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7 years ago |
WestLangley
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bfd9631b5d
Clean up formatting
|
7 years ago |
Daniel Hritzkiv
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d104d6d79b
Formatting
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7 years ago |
Daniel Hritzkiv
|
982aebf2d1
PMREMCubeUVPacker getCurrentRenderTarget -> getRenderTarget
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7 years ago |
Daniel Hritzkiv
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7c5b980c63
PMREMCubeUVPacker: Restore renderTarget after update()
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7 years ago |
Mr.doob
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74114053bc
Clean up.
|
8 years ago |
Ben Houston
|
0bdb709d3e
improve quality of RGBE HDR image interpolation in PMREM.
|
8 years ago |
Mr.doob
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27ef9f1b8f
Correct PMREM cubemap fix. See #10562.
|
8 years ago |
fazeaction
|
8476221652
fix sample direction cubemap
|
8 years ago |
Mr.doob
|
928c8177ab
Removed no longer needed uniform types.
|
9 years ago |
Raoul v. R
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4fc3af0994
Examples: use .texture of input render targets. (#8787)
|
9 years ago |
Mr.doob
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f2f74f9d4f
PMREM* code clean up.
|
9 years ago |
Ben Houston (Clara.io)
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cc2373f486
PMREM bug fixes
|
9 years ago |
Ben Houston
|
f053a9268c
add comments to PMREM generator and packer.
|
9 years ago |
Ben Houston
|
6fb992dc93
rename PMREM_CubeUVPacker -> PMREMCubeUVPacker
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9 years ago |