Commit History

Author SHA1 Message Date
  WestLangley 50bff9957f Minor cleanup 12 years ago
  Mr.doob 2ead684b45 Post merge fixes. 12 years ago
  Mr.doob 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 years ago
  WestLangley c899b724fa Added Box3.setFromObject(). Removed Object3D.computeBoundingBox(). 12 years ago
  Mr.doob 7fd0b505ab Reimplemented Object3D changes. 12 years ago
  Mr.doob c2f2a65c23 Merging with @WestLangley. 12 years ago
  Mr.doob 0b62713ccc Removed *.uuid. 12 years ago
  Mr.doob a220c6c347 Renamed Math.uuid() to Math.generateUUID() 12 years ago
  Mr.doob 76f65d7fdb Using RFC4122, version 4 for ids instead of incremental number. 12 years ago
  Aleksandar Rodic 0e9c555e3a added outliner for multiple asset types 12 years ago
  Ben Houston 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 12 years ago
  Ben Houston a16a9f6775 complete Euler class, update examples, update Object3D, update unit tests. 12 years ago
  Mr.doob e347fc04de Added EventDispatcher to Object3D. 12 years ago
  Mr.doob f6104ec26b Clean up. 12 years ago
  Mr.doob 8b577fbdc7 Merge remote-tracking branch 'bhouston/Object3D-Matrix4-compose' into dev 12 years ago
  Mr.doob 2b63e4f8b2 Removed unused Matrix4.matrixRotationWorld. See #3220. 12 years ago
  Mr.doob 79214bbf74 Renamed Matrix4's copyRotation to extractRotation back. As per @WestLangley suggestion in #3220. 12 years ago
  Mr.doob aa613e4142 Added getObjectById to Object3D. Renamed getChildByName to getObjectByName. 12 years ago
  Mr.doob 7525b2b7bc Object3D cloning userData too. 12 years ago
  WestLangley 91b60eb1b7 Removed unused variable 12 years ago
  WestLangley d99ce611a1 Added Object.rotateOnAxis() and Object.translateOnAxis() 12 years ago
  Ben Houston 715ed487a8 Matrix4.compose -> makeFromPositionQuaternionScale, add Matrix4.makeFromPositionEulerScale(). 12 years ago
  Ben Houston 36e9847200 simplify Object3D matrix construction via use of Matrix4.compose(). 12 years ago
  Mr.doob 8d7d0f17e0 Renamed Matrix4's .extractPosition() and .extractRotation() to .copyPosition() and .copyRotation(). 12 years ago
  Mr.doob 3a311dc2a5 Renamed Object3D properties to userData. 12 years ago
  WestLangley f355f81e0e Changed Object3D.translate() so it supports non-uniform scaling. Also misc. cleanup. 12 years ago
  Mr.doob 245376f6dd Replaced the remaining Matrix4.rotateAxis. 12 years ago
  WestLangley 0aa53f0af9 Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix() 12 years ago
  Mr.doob 39763ab7d0 Changed back some .projectPoint() to .applyMatrix4() as per bb873d16d676ead71dfce5181a73828b5993a05f. 12 years ago
  Mr.doob bb873d16d6 Added Vector3.projectPoint() as suggested in #2921. 12 years ago