Mugen87
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50d05fc234
WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget()
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6 tahun lalu |
Mr.doob
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253517ec17
Merge pull request #15571 from maccesch/dev
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6 tahun lalu |
Mr.doob
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ac9841f49d
EquirectangularToCubeGenerator: Clean up.
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6 tahun lalu |
Mugen87
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ba8cc681a7
CubemapGenerator: Ensure options is never undefined
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6 tahun lalu |
Marc-Sefan Cassola
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85f911fb5c
removed renderTarget and forceClear from WebGLRenderer.render() in example code
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6 tahun lalu |
WestLangley
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3a507a681b
Add THREE.CubemapGenerator
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6 tahun lalu |
Jordan Santell
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90db175095
Reuse scene/camera/shaders across all instances of EquirectangularToCubeGenerator, PMREMGenerator, and PMREMCubeUVPacker to eliminate memory leak from accumulating WebGLStates. Fixes #15288.
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6 tahun lalu |
WestLangley
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d25ed8378a
Support encodings such as RGBE
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6 tahun lalu |
Mr.doob
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f08d22f751
Merge branch 'cubemap-param-overrides' of https://github.com/richardmonette/three.js into dev
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7 tahun lalu |
WestLangley
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06ba5ebad1
equiangular -> equirectangular
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7 tahun lalu |