Commit History

Author SHA1 Message Date
  Mr.doob 53796b3697 *Geometry.clone() clean up. 10 years ago
  Mr.doob 14918f8a37 Curve: Clean up. 10 years ago
  Mr.doob 1acf410732 Updated builds. 10 years ago
  Mr.doob c9ebd1cc8c build.py: strip comments from glsl files. 10 years ago
  Mr.doob 06ba13b0ae Updated builds. 10 years ago
  Mr.doob a3ac716e5f Revert "WebGLProperties: Renamed .delete to .remove. See #7298." 10 years ago
  Mr.doob e9e2beebfe Editor: Project UI clean up. 10 years ago
  Mr.doob 104a2bc1cf Editor: Update material when receiveShadow changes. 10 years ago
  Mr.doob 593102b1df Editor: Prettier Shadow panel. 10 years ago
  Mr.doob 14b7e3249c UI: Moved add/remove/clear to Element. 10 years ago
  Mr.doob de4361f5b6 Updated builds. 10 years ago
  Mr.doob 34d0f3f9a2 Editor/App clean up. 10 years ago
  Mr.doob 3ca08a1092 WebGLProgram: Fixed displacementMap bug. 10 years ago
  Mr.doob 843aa3b766 Updated builds. 10 years ago
  Mr.doob 0e045c7c4b LightShadow API clean up. 10 years ago
  Mr.doob 3e12ab145d Vector2: Added width/height getters/setters. Seems simpler than creating Size2. 10 years ago
  Mr.doob 569d84ae94 Editor/App: Shadow support. 10 years ago
  Mr.doob 551b2264c6 Updated builds. 10 years ago
  Mr.doob 978b7b1f91 WebGLShadowMap: Clean up. 10 years ago
  Mr.doob f2690c6b3c Editor: Clean up. 10 years ago
  Mr.doob 12c8d0d016 Editor: Added shadow support. 10 years ago
  Mr.doob a2985acce8 Updated builds. 10 years ago
  Mr.doob 1d3cf6be75 Cleaned up tern definitions. This file needs to be rebuilt... /ping @zz85 10 years ago
  Mr.doob 9a2a15a649 Light: Remove shadowMapSize. It's only used internally. 10 years ago
  Mr.doob 0373ba6b51 WebGLRenderer: Tweaks to drawRange code. See 068939194e840800e93d993474d5c75bc0f61337. 10 years ago
  Mr.doob bdb0bd427a Updated builds. 10 years ago
  Mr.doob b8fa3944c4 WebGLRenderer: Tweaked drawRange/groups handling. As per @WestLangley suggestion in 068939194e840800e93d993474d5c75bc0f61337. 10 years ago
  Mr.doob d1bfad4b35 Light: Set receiveShadow to undefined. 10 years ago
  Mr.doob e996d3ce2d Object3D.toJSON: Handle castShadow and receiveShadow. 10 years ago
  Mr.doob 440f508d65 Tweaks to Light's shadow API. Object3D has .castShadow... 10 years ago