Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq 541718702f Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip há 13 anos atrás
  alteredq 1ec72fa678 Cleaned up skinning, made fallback to use uniforms if float vertex textures are not available. há 13 anos atrás
  alteredq e9dad06e4c First rough version of skinning via float vertex textures. há 13 anos atrás
  Mr.doob 4aa7b48ca4 Merge remote-tracking branch 'Dahie/dev' into dev há 13 anos atrás
  Dahie d7b9dfd30a Improves/extends whitespace parsing in OBJLoader há 13 anos atrás
  alteredq bf274b09f9 Added GPU-specific warning when trying to use too many bones. há 13 anos atrás
  alteredq 8a415b6092 Small refactoring in Blender exporter. há 13 anos atrás
  alteredq 52d50a636c More robustness for dealing with non-animated models in Blender exporter. há 13 anos atrás
  alteredq 038d4f4518 Fixed Blender exporter crashing on models without animations and skeletons. há 13 anos atrás
  alteredq ad7f49ebd7 Fixed bug in skinning uniforms setting. há 13 anos atrás
  alteredq f4213e7cfd Few cosmetic changes in Animation and AnimationHandler. há 13 anos atrás
  alteredq 525ce679af Added shadow receiving for SkinnedMeshes. há 13 anos atrás
  alteredq 80bc18fba6 Added shadow casting for SkinnedMeshes. há 13 anos atrás
  alteredq d82d0df724 Added normals skinning to Phong and Lambert shaders. há 13 anos atrás
  alteredq dbca7b6add Added @n3tfr34k's skeletal animation export to Blender 2.63 exporter. há 13 anos atrás
  alteredq 46134f6fd9 Merge remote-tracking branch 'remotes/zz85/master' into unflip há 13 anos atrás
  alteredq bb66b3fbd9 Refactored GL extension initialization in WebGLRenderer. há 13 anos atrás
  zz85 5b07ee341a Fix for #2175 há 13 anos atrás
  alteredq f75b34db18 Added SpotLight support to normal map shader. há 13 anos atrás
  alteredq a2ca7ab989 Added computeTangents to BufferGeometry. há 13 anos atrás
  zz85 efe02303d3 Merge remote branch 'mrdoob/dev' há 13 anos atrás
  alteredq 01c31ae972 Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader. há 13 anos atrás
  alteredq 8ac72b3412 Refactored CTMLoader to use BufferGeometry.computeVertexNormals (for when CTM file doesn't have normals). há 13 anos atrás
  alteredq 15a3f8e92b Added computeVertexNormals to BufferGeometry. há 13 anos atrás
  alteredq 34a42e2632 Fixed BufferGeometry sharing for large multi-chunk geometries. há 13 anos atrás
  alteredq bf56324e44 Unflipped UVs also for classic Geometry created in CTMLoader. há 13 anos atrás
  alteredq 13608078b6 Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry. há 13 anos atrás
  alteredq c33d345415 Merged branch 'dev' into unflip há 13 anos atrás
  alteredq 098d3edab8 Added dynamic updating of BufferGeometry. Added BufferGeometry.applyMatrix. Added Matrix4.multiplyVector3Array. há 13 anos atrás
  asg-3d a893ef18b3 Missing letter "n": tangetsNeedUpdate to tangentsNeedUpdate há 13 anos atrás