Commit History

Author SHA1 Message Date
  Mr.doob 561f39dfcd Clean up. 10 years ago
  Mr.doob bfadabd632 Merge pull request #7245 from kintel/webglrendertarget-texture 10 years ago
  Dag Holmberg 627074ca4f canJump is not defined. Added declare canJump 10 years ago
  Mr.doob 5c51655b75 ColladaLoader2: Clean up. 10 years ago
  Mr.doob 2c4185e818 ColladaLoader2: Improved geometry parsing. 10 years ago
  Mr.doob e3a6c10b8b Merge pull request #7265 from leitzler/leitzler-7249-dev 10 years ago
  Pontus Leitzler 287a312454 Removed loadAjaxJSON-section 10 years ago
  Mr.doob 2187bdf1d6 Started ColladaLoader2. 10 years ago
  Mr.doob b25a8178ca Updated builds. 10 years ago
  Mr.doob da52161619 BufferGeometry.updateFromObject() uvs handling. Thanks @WestLangley. See #7179. 10 years ago
  Mr.doob eaf0f0cdce Updated builds. 10 years ago
  Mr.doob 74f2813656 Simplified *Light.toJSON() 10 years ago
  Mr.doob c74fa04f2f Simplified Object3D.toJSON() 10 years ago
  Mr.doob 8c1a269553 Updated builds. 10 years ago
  Mr.doob dfd2d8be8d toJSON: Moved geometry/material handling to Object3D. Fixes #7262. 10 years ago
  Mr.doob a387c43d1c Added performance.now() polyfill. 10 years ago
  Marius Kintel 89b6c6bb70 Merge remote-tracking branch 'upstream/dev' into webglrendertarget-texture 10 years ago
  Mr.doob 9c97ee55d0 ObjectLoader: Clean up. 10 years ago
  Mr.doob 22de744d50 ObjectLoader: material can be undefined. 10 years ago
  Mr.doob 865f248f4f Updated builds. 10 years ago
  Mr.doob 120beba99f WebGLShadowMap: Moved getViewport out of loop. See #7239. 10 years ago
  Mr.doob 03987d2673 WebGLRenderer.getViewport: Divide values by pixelRatio. Fixes #7239. 10 years ago
  Mr.doob f2190c3bd5 Updated builds. 10 years ago
  Rafael Gaino 8f0ef65632 Fixed typo on font name 10 years ago
  Mr.doob b7961957e9 Minor clean up. 10 years ago
  Mr.doob cf70776b04 Merge pull request #7259 from repsac/anim_fix 10 years ago
  Marius Kintel ccd108de69 #7245 coding style 10 years ago
  Mr.doob 49675248c3 Merge pull request #7255 from mkkellogg/dev 10 years ago
  mkkellogg 72670aef67 Unrolled loop in calculation of PCF shadow maps for point lights. 10 years ago
  Marius Kintel 1f6e591586 Only generate mipmaps if render target size is power of two 10 years ago