Mr.doob
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a36819441a
WebGLMultiview: Brought back removed non-ArrayCamera code path and use in VR.
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5 years ago |
Mr.doob
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9598265da9
WebGLMultiview: Refactored extension availability code.
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5 years ago |
Mr.doob
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03ce4a9940
WebGLRenderer: Minor clean up.
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5 years ago |
Mr.doob
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e6f256761c
WebGLRenderer: Simplified instancing primcount handling.
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5 years ago |
Mr.doob
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06e83ff583
WebGLRenderer.setupVertexAttributes: Simplified ANGLE_instanced_arrays check.
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5 years ago |
Mr.doob
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114eb01ad3
InstancedMesh: Compute instanceNormalMatrix in vertex shader.
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5 years ago |
Mr.doob
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9555f777dd
Merge branch 'dev' into instancing
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5 years ago |
Mr.doob
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8d12d49d1f
Merge pull request #16613 from takahirox/UpdateSkeletonOnce
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5 years ago |
Mr.doob
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01c6bb4668
Implemented InstancedMesh
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6 years ago |
Mr.doob
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d3a37f37d3
DataTexture: Removed unneeded needsUpdate sets.
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6 years ago |
Mr.doob
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c680e4c715
Merge pull request #16316 from fernandojsg/ovr_multiview2
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6 years ago |
Fernando Serrano
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ef78c1b691
Fix minor issues and linter
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6 years ago |
Fernando Serrano
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f1936dc7af
Remove getMaxViews() from Multiview
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6 years ago |
Olli Etuaho
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80f49cfca9
Fix toggling receiveShadow without changing material
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6 years ago |
Fernando Serrano
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197914d16f
Reordering arrayCamera & multiview render code
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6 years ago |
Fernando Serrano
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c0090c138f
remove multiview attribute from renderer
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6 years ago |
Fernando Serrano
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d16d9746e1
Move multiview.isAvailable() to renderer.capabilities.multiview
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6 years ago |
Fernando Serrano
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4e42112640
Fix lint issues and some minor changes
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6 years ago |
Fernando Serrano
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66b671b2e3
Detect antialias on multiview.isAvailable()
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6 years ago |
Fernando Serrano
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5b32aab362
Added context to multiview
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6 years ago |
Fernando Serrano
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45bf8ad504
Remove multiview request and handle it just automatically
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6 years ago |
Fernando Serrano
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60eaccc692
Switch from camera.bounds to viewport
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6 years ago |
Fernando Serrano
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0c2f53a94c
Use getDrawingBufferSize instead of canvas directly and minor functions renaming and restyling
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6 years ago |
Fernando Serrano
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ce60052f1c
Refactor renderObjects, fix Multiview.getNumViews() and capabilities.maxNumMultiviewsViews
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6 years ago |
Fernando Serrano
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5c29bf2c4d
Remove supportsMultiview and add numMultiviewViews instead
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6 years ago |
Fernando Serrano
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75e66cdfec
Add setNumViews() to WebGLMultiview
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6 years ago |
Fernando Serrano
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f9fb573980
Remove matrices from camera and object and move them to aux variables to reuse them
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6 years ago |
Fernando Serrano
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ea60c3b7c0
WebGLMultiviewRenderTarget added and refactored WebGLMultiview
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6 years ago |
Fernando Serrano
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d2ed8f2092
Remove array allocations and maps for multiview camera matrices
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6 years ago |
Fernando Serrano
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4093be22f8
Add modelview and normalview matrices
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6 years ago |