Commit History

Author SHA1 Message Date
  Mr.doob 764d3c08bf Object3D: Setting parent to null by default. See #6987. 10 years ago
  gero3 923256459e fixed files to codestyle 10 years ago
  Mr.doob 2665e375bf Replaced instanceof Array with Array.isArray(). See #5886. 10 years ago
  Mr.doob 5f6d4cc80c More VR* clean up. 10 years ago
  Mr.doob 604540ff0b VREffect: More code prettiness. 10 years ago
  Mr.doob bb3a31974f Simplified VREffect a bit more. 10 years ago
  Mr.doob 0020d58b74 VREffect: Prettified code. 10 years ago
  Mr.doob 36af561ee0 VREffect: Addressed @toji suggestions in 1195e0f3dad19ce32f7a1de7638fcc1a21a20539. 10 years ago
  Mr.doob 1195e0f3da Refactored VREffect. 10 years ago
  Mr.doob 1cdddbb224 Merge branch 'master' of https://github.com/toji/three.js into dev 10 years ago
  Brandon Jones 01d7456ac5 Updated VRControls/VREffects to match WebVR spec 10 years ago
  Mr.doob acde16b0c5 Minor tweaks. 10 years ago
  Mr.doob d4269377e0 VREffect: Now using renderer.getSize(). See #6298. 10 years ago
  Boris Smus 6ec0e0a8c9 Eliminated hardcoded dimension, added support for pixel ratio. 10 years ago
  Niklas Lavrell 654afab428 VREffect: taking pixelRatio into account when calculating renderer width and height 10 years ago
  Mr.doob d8eb183445 Added vr_video example. 10 years ago
  Boris Smus 64fce03e7c Update VREffect.js 10 years ago
  Mr.doob 0998bc42fd VREffect: Using context.drawingBuffer*. 10 years ago
  gero3 4501d5a51d revert last commit 10 years ago
  gero3 fe8493157e codestyle fixes 10 years ago
  Mr.doob 14a98f9259 Renderer no longer take window.devicePixelRatio by default. Added .getPixelRatio() and .setPixelRatio(). See #5627. 10 years ago
  Mr.doob fcfd084fdd Merge pull request #5665 from dmarcos/buildURls 10 years ago
  Diego Marcos 9cb8ef9ae6 Updates VR build URLs 10 years ago
  slawrence cde7e89898 webkitFullScreenElement to webkitFullscreenElement 10 years ago
  Mr.doob c66ce3467a VREffects: Removed redundant call. /ping @dmarcos 10 years ago
  Diego Marcos accb4c4024 Disabling scissor test after rendering each frame to leave OpenGL state as it was 10 years ago
  Mr.doob 295581dc98 VREffect improvements. 11 years ago
  Mr.doob fd11e0d2f0 VREffect: Using camera.matrixWorld. 11 years ago
  Mr.doob 5a0f94b60c More improvements to VREffect. 11 years ago
  Mr.doob b159a7f99f VREffect: Avoid cloning cameras every render. 11 years ago