Commit History

Author SHA1 Message Date
  Mr.doob 5daf1e0192 Merge remote branch 'alteredq/materials' into materials 15 years ago
  Mr.doob 10449405dd I know I can do it... 15 years ago
  Mr.doob fa48600918 Trying to merge... 15 years ago
  Mr.doob 5feee3839f Trying to merge... 15 years ago
  Mr.doob 11bde7e2d3 Just realised that the tweak is not needed. 15 years ago
  Mr.doob aebe898625 Forgot to commit MeshDepthMaterial 15 years ago
  alteredq bfb8242928 WebGLRenderer also working. 15 years ago
  Mr.doob 98dc841aab Added MeshDepthMaterial. 15 years ago
  Mr.doob 64df690cc0 SVGRenderer also working. 15 years ago
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 15 years ago
  Mr.doob adb275a093 Material constants and `THREE.Texture` 15 years ago
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer 15 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 15 years ago
  alteredq 25d8237283 Fixed broken syntax for new material triplet. 15 years ago
  alteredq 7ce3b0f7d2 Experimenting with different syntax for materials (just hex instead of THREE.Color in API), checking how it feels with shaders example. 15 years ago
  unknown ed6f2ccd79 Testing workflow with branches - this should merge changes from "master" branch to "materials". 15 years ago
  unknown 9d79aba4d8 Merge branch 'master' into materials 15 years ago
  alteredq c31cb220e3 Renamed examples: shader_test -> materials_shaders, materials_test -> materials_multimaterials 15 years ago
  alteredq 477b1e8440 First attempt at MeshBasicMaterial / MeshLambertMaterial / MeshPhongMaterial. Also: testing branching :) 15 years ago
  Mr.doob f424dc849a LineBasicMaterial params.color ⟶ params.diffuse_color 15 years ago
  Mr.doob 08ef7e0e6c Properly renaming LineColorMaterial ⟶ LineBasicMaterial 15 years ago
  Mr.doob facf7ff039 * Starting the materials refactoring (testing branching too) 15 years ago
  Mr.doob b978e9e592 * Minor tweaks on Rectangle.js 15 years ago
  Mr.doob 0340404cfc * `examples/geometry/primitives` ⟶ `src/extras/primitives` 15 years ago
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` 15 years ago
  alteredq 94e77e4cb4 Added caching of element offsets optimization to binary loader. 15 years ago
  alteredq 1e36ddee47 Applied mrdoob's optimizations from ascii loader also to binary loader. 15 years ago
  Mr.doob 453c6efc0d At Loader.js, as far as I can see we don't need all that `stride` stuff. Removed/Simplified from createModel() by now. That saves *a lot* of multiplications at init of the geometry. 15 years ago
  Mr.doob 55baeb7ee4 Merge remote branch 'alteredq/master' 15 years ago
  alteredq f9ec9325f9 Tested exporters with new Blender 2.55 Beta. It seems both old and new one work without any changes \o/ 15 years ago