Mr.doob
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b381202910
* Using new object `UV` instead of `Vector2` where it should be used
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15 years ago |
Mr.doob
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8f543db16d
* Refactored `CanvasRenderer` (more duplicated code, but easier to handle)
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15 years ago |
Mr.doob
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f62b6e988d
- Added three_debug.js (Renders some debug data)
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15 years ago |
Mr.doob
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5268aeb0c9
- Blender Exporter: Using filename instead of object name for classname (easier to use that way)
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15 years ago |
Mr.doob
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418a1bc287
* Added `ParticleCircleMaterial` and `ParticleBitmapMaterial`
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15 years ago |
Mr.doob
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7b385cf7a8
- First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now)
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15 years ago |
Mr.doob
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4d0fdbb1c6
- Scene.add > Scene.addObject
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15 years ago |
Mr.doob
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7935bc8ab9
- Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert))
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15 years ago |
Mr.doob
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2a3d1e35cb
* autoClear property for renderers.
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15 years ago |
Mr.doob
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55e4bde5cd
+ TextureUVMappingMaterial > BitmapUVMappingMaterial
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15 years ago |
Mr.doob
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90f54e2507
- CanvasRenderer expands screen space points (workaround for antialias gaps).
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15 years ago |
Mr.doob
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e98397cb5a
+ Added Line Object
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15 years ago |
Mr.doob
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530f87070f
2d clipping on CanvasRenderer and SVGRenderer
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15 years ago |
Mr.doob
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a6e98d7e9a
Removed Class.js dependency
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15 years ago |
Mr.doob
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106c77b9d0
Reverting
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15 years ago |
Mr.doob
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4f14b7b89e
r5
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15 years ago |
Paul Brunt
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aac043805c
first attempt at webGL renderer - not working yet
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15 years ago |
Paul Brunt
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daf53d854d
Now using projection matrix and particles are culled
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15 years ago |
Mr.doob
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4e2365c857
Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor).
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15 years ago |