Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  alteredq ce4cae51f9 Another batch of examples resizing handling. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 91854828b1 mesh.overdraw clean up. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 104389c58e Fixed broken interactive examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 99713c72ae Fixed some more examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 71c2df1649 Updated HTML of some examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  alteredq 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js %!s(int64=14) %!d(string=hai) anos
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ %!s(int64=14) %!d(string=hai) anos
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4912f59cc6 Compiled new build. %!s(int64=14) %!d(string=hai) anos