Mr.doob
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379f902d15
Merged ambient_pars.glsl into lights_pars.glsl
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vor 9 Jahren |
Ben Houston
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35c696c820
first quick attempt at a spherical coordinate class.
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vor 9 Jahren |
Ben Houston
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b701b7eb00
inline tone mapping mostly works.
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vor 9 Jahren |
Ben Houston
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47c1f47f6d
minor fixes for premultiplied alpha option on materials.
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vor 9 Jahren |
Ben Houston
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53bf8967bd
Merge branch 'pmrem2' into output_encoding
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vor 10 Jahren |
Ben Houston
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9ae10fc91f
remove linear_to_gamma_fragment, replaced by new output encoding support.
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vor 10 Jahren |
Mr.doob
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534373db0c
Fixed build warnings. (I see I see...)
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vor 10 Jahren |
Mr.doob
|
462d8d7c9d
Merge branch 'material_glsl_files' of https://github.com/bhouston/three.js into dev
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vor 10 Jahren |
Ben Houston
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8350e0e49b
use glsl files for material vert/frag sahders.
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vor 10 Jahren |
Ben Houston
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e7aa936cdf
experiment moving material glsl out of ShaderLib.js
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vor 10 Jahren |
Ben Houston
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653a2787ce
remove encoding_template and WebGLShaderPrePRocessor as mrdoob has rewritten it.
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vor 10 Jahren |
Ben Houston
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0540e0e3dd
Merge branch 'texture_encoding' of [email protected]:bhouston/three.js.git into pmrem2
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vor 10 Jahren |
Ben Houston
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17d1b908f3
add preprocessor that by default uses the ShaderChunk library.
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vor 10 Jahren |
Ben Houston
|
b057fed455
begin on swithcing texture encodings from uniforms to macros.
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vor 10 Jahren |
Ben Houston
|
6ae79e97a8
mostly working.
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vor 10 Jahren |
Ben Houston
|
edf8e03fea
bug fixes.
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vor 10 Jahren |
Mr.doob
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fb8ec33d9d
ShaderLib: Added shadowMask to MeshLambertMaterial.
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vor 10 Jahren |
Mr.doob
|
8eaf494a46
Refactored ShadowMap code.
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vor 10 Jahren |
Mr.doob
|
766eea001c
Moved Face4 to Three.Legacy.
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vor 10 Jahren |
Mr.doob
|
38dd0a5994
Moved TextGeometry back to core. Removed typeface_js hack.
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vor 10 Jahren |
Mr.doob
|
6aaa6af852
Clean up.
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vor 10 Jahren |
WestLangley
|
0e43d8b074
Lambert shader clean up
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vor 10 Jahren |
Mr.doob
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7d9f979b2d
Replaced Rectangle with Vector4.
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vor 10 Jahren |
Mr.doob
|
2ee214de8e
Added StereoCamera. See #7036.
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vor 10 Jahren |
Mr.doob
|
d253080f7e
WebGLRenderTarget: Adde viewport. See #5979 #7732.
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vor 10 Jahren |
Mr.doob
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c997a297d7
ShaderChunk: Moved ambient code out of lights_pars.
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vor 10 Jahren |
Mr.doob
|
480968249d
Added AudioAnalyser.
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vor 10 Jahren |
Mr.doob
|
a0db9814e6
Renamed normal_phong_fragment.glsl to normal_fragment.glsl
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vor 10 Jahren |
Mr.doob
|
8ad7a3ee02
Merge pull request #7562 from vincent-courtalon/dev_audio_#7485
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vor 10 Jahren |
Mr.doob
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69b2d8e24e
WebGLRenderer: Added WebGLLights.
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vor 10 Jahren |