Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Charlotte Gore 6beea8cb73 Fixed deferred renderer for retina displays 11 yıl önce
  Mr.doob 9b6604a718 Merge remote-tracking branch 'rmx/r62+rmx' into dev 11 yıl önce
  Mr.doob b1f827c87d WebGLDeferredRenderer: Removed call to deprecated method. 11 yıl önce
  Mr.doob 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 yıl önce
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 yıl önce
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 yıl önce
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 yıl önce
  Mr.doob 028a98ea63 WebGLDeferredRenderer: Removed global camera dependency. Fixes #3120 and #3433. 12 yıl önce
  Mr.doob c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. 12 yıl önce
  Mr.doob ea3ce8c940 Finished object.properties to object.userData renaming. 12 yıl önce
  Mr.doob 245376f6dd Replaced the remaining Matrix4.rotateAxis. 12 yıl önce
  Ben Houston 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 12 yıl önce
  Mr.doob ec8dc3e3f3 Merged with alteredq branch 12 yıl önce
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 yıl önce
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 yıl önce
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 yıl önce
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 yıl önce
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 yıl önce
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 yıl önce
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 yıl önce
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 yıl önce
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 yıl önce
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 yıl önce
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 yıl önce
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 yıl önce
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. 12 yıl önce
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 yıl önce
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 yıl önce
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. 12 yıl önce
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. 12 yıl önce