Charlotte Gore
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6beea8cb73
Fixed deferred renderer for retina displays
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11 yıl önce |
Mr.doob
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9b6604a718
Merge remote-tracking branch 'rmx/r62+rmx' into dev
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11 yıl önce |
Mr.doob
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b1f827c87d
WebGLDeferredRenderer: Removed call to deprecated method.
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11 yıl önce |
Mr.doob
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6f4cc817fd
Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257.
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11 yıl önce |
Mr.doob
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386200f2f2
Removed alpha: false instances from examples.
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11 yıl önce |
WestLangley
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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11 yıl önce |
wereHamster
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2a5c54115b
Make EffectComposer plugins use their own camera/scene/quad
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12 yıl önce |
Mr.doob
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028a98ea63
WebGLDeferredRenderer: Removed global camera dependency. Fixes #3120 and #3433.
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12 yıl önce |
Mr.doob
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c16b26c6a6
Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate.
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12 yıl önce |
Mr.doob
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ea3ce8c940
Finished object.properties to object.userData renaming.
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12 yıl önce |
Mr.doob
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245376f6dd
Replaced the remaining Matrix4.rotateAxis.
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12 yıl önce |
Ben Houston
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3db966d658
make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix()
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12 yıl önce |
Mr.doob
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ec8dc3e3f3
Merged with alteredq branch
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12 yıl önce |
Mr.doob
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 yıl önce |
alteredq
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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12 yıl önce |
alteredq
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b051d7e171
WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline.
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12 yıl önce |
Mr.doob
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081a1fd646
Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860.
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12 yıl önce |
Mr.doob
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127c0f2400
matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860.
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12 yıl önce |
alteredq
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39db179b82
WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants.
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12 yıl önce |
alteredq
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e95c6e3dab
WebGLDeferredRenderer: more area lights shader optimizations.
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12 yıl önce |
alteredq
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83136c5dad
WebGLDeferredRenderer: optimized area lights computation.
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12 yıl önce |
alteredq
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cd92495139
WebGLDeferredRenderer: merged @MPanknin's area lights.
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12 yıl önce |
alteredq
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1f6ebe7595
WebGLDeferredRenderer: added hemisphere light support.
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12 yıl önce |
alteredq
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f5f0b932d3
WebGLDeferredRenderer: refactored point lights.
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12 yıl önce |
alteredq
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0d00644eb6
WebGLDeferredRenderer: refactored directional lights.
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12 yıl önce |
alteredq
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6e1db14933
WebGLDeferredRenderer: refactored light proxy updates.
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12 yıl önce |
alteredq
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72dae73940
WebGLDeferredRenderer: refactored spotlights.
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12 yıl önce |
alteredq
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133895ce2f
WebGLDeferredRenderer: merged with @MPanknin's spotlights.
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12 yıl önce |
alteredq
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ded319658c
WebGLDeferredRenderer: added setScale method.
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12 yıl önce |
alteredq
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8492bbcafd
WebGLDeferredRenderer: made width, height and scale parameters optional.
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12 yıl önce |