Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Mr.doob 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 vuotta sitten
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 vuotta sitten
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 vuotta sitten
  Mr.doob 028a98ea63 WebGLDeferredRenderer: Removed global camera dependency. Fixes #3120 and #3433. 12 vuotta sitten
  Mr.doob c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. 12 vuotta sitten
  Mr.doob ea3ce8c940 Finished object.properties to object.userData renaming. 12 vuotta sitten
  Mr.doob 245376f6dd Replaced the remaining Matrix4.rotateAxis. 12 vuotta sitten
  Ben Houston 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 12 vuotta sitten
  Mr.doob ec8dc3e3f3 Merged with alteredq branch 12 vuotta sitten
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 vuotta sitten
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 vuotta sitten
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 vuotta sitten
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 vuotta sitten
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 vuotta sitten
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 vuotta sitten
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 vuotta sitten
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 vuotta sitten
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 vuotta sitten
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 vuotta sitten
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 vuotta sitten
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 vuotta sitten
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. 12 vuotta sitten
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 vuotta sitten
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 vuotta sitten
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. 12 vuotta sitten
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. 12 vuotta sitten
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. 12 vuotta sitten
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. 12 vuotta sitten
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. 12 vuotta sitten
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. 12 vuotta sitten