Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 70e4206dbf Merge branch 'unify_loaders' of https://github.com/zinefer/three.js into dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log %!s(int64=10) %!d(string=hai) anos
  gero3 4501d5a51d revert last commit %!s(int64=10) %!d(string=hai) anos
  gero3 fe8493157e codestyle fixes %!s(int64=10) %!d(string=hai) anos
  James Kiefer a82e43d7f8 attempty to unify all loaders and plumb manager & crossOrigin %!s(int64=10) %!d(string=hai) anos
  Mr.doob c80eee8478 VRMLLoader: More clean up. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 89a9dba22d VRMLLoader: More fixes. %!s(int64=10) %!d(string=hai) anos
  Mr.doob b0ffb51462 VRMLLoader: Support Brackground with just skyColor. Fixes #5433. %!s(int64=10) %!d(string=hai) anos
  Mr.doob a5c18b2ae6 VRMLLoader: Handle multiple points defined in a single line. Fixes #5391. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 47d29d66af VRMLLoader: Handle callback. Fixes #4435. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6cadc3b751 VRMLLoader: Converted to tab indentation. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. %!s(int64=11) %!d(string=hai) anos
  Bart McLeod d0171efda9 - Background node color and angle parsing complete %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 4337fcdfc0 - Background node color and angle parsing complete, but colors sequence is inverted for background node %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 8fac438f87 - Warning that Background node is not yet implemented (need more research to mimic original VRML player behaviors) %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 1ba3c34082 Fixed doublesided material on non solid USE(d) IndexedFaceSets %!s(int64=11) %!d(string=hai) anos
  Bart McLeod e10e5dfd64 - Double sided material is friendly towards crappy IndexedFaceSets %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 856267c87c - Simpler calculation (by calling a method on the geometry) of face normals %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 18758049c8 - Fixed rotation by replacing the way the Quaternion is set %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 64b540fab8 - IndexedFaceSet parsing %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 4421d2f3b7 Now loading an Indexed faceset with the correct normals applied and shapes with more then 3 angles split up into triangles %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 07008a8bf4 first, rather primitive import of IndexedFacedSet %!s(int64=11) %!d(string=hai) anos
  Bart McLeod 04b7c80564 Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 0531956894 Fixed VRMLLoader example. See #3728. %!s(int64=12) %!d(string=hai) anos
  Cecile Muller 6c39ae8016 Removed a comment %!s(int64=12) %!d(string=hai) anos
  Cecile Muller 7af4c6167e Updated VRMLLoader to use object.quaternion. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 32ca1d4740 Prettified EventDispatcher API. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. %!s(int64=12) %!d(string=hai) anos