История коммитов

Автор SHA1 Сообщение Дата
  alteredq 0610f5734f Fixed vertex shader to work in Mac. 15 лет назад
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 15 лет назад
  alteredq 5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. 15 лет назад
  Mr.doob c174157925 Compiled lib with julianwa's Line clipping fix. 15 лет назад
  Mr.doob 9637daef88 Seems like the new Particle projection code got lost in the merge. Fixed. 15 лет назад
  Mr.doob c16394d2ec Updated README. 15 лет назад
  Mr.doob b025a6176d Projector merged succesfully. 15 лет назад
  Mr.doob 2b92a824c2 Added FaceMaterial example in materials demo. 15 лет назад
  Mr.doob 7dd33d6df6 Merging with alteredq branch 15 лет назад
  alteredq 3d3708919b Added support to "shading" materials parameter in WebGLRenderer. 15 лет назад
  Mr.doob 23688daf08 Added WIP materials example (showing all at once). 15 лет назад
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 лет назад
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 15 лет назад
  Mr.doob dc6e335dc9 Color: Nicer way to check whether the hex has the alpha component or not. Removed unused methods. 15 лет назад
  Mr.doob fe82bdbda9 Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. 15 лет назад
  Mr.doob c6d69d8286 Refactored the CanvasRenderer a bit. 15 лет назад
  alteredq 007ee285fa Added MeshNormalMaterial support to WebGLRenderer. 15 лет назад
  Mr.doob 7b58b806d3 Fixed NormalToComponent function (it was over saturated). 15 лет назад
  Mr.doob bf3dede88a Implemented MeshNormalMaterial in SVGRenderer 15 лет назад
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 15 лет назад
  Mr.doob 7d8fd5f874 CanvasRenderer now renders MeshDepthMaterial properly (per vertex). Gouraud is one step closer :) 15 лет назад
  alteredq 0163e4f2f5 Added (commented out) MeshDepthMaterial support to WebGLRenderer. 15 лет назад
  alteredq b6e42d54d9 Added missing MeshDepthMaterial.js 15 лет назад
  alteredq b09308c238 Synced with mrdoob's materials branch. 15 лет назад
  Mr.doob aebe898625 Forgot to commit MeshDepthMaterial 15 лет назад
  alteredq bfb8242928 WebGLRenderer also working. 15 лет назад
  Mr.doob 98dc841aab Added MeshDepthMaterial. 15 лет назад
  Mr.doob 64df690cc0 SVGRenderer also working. 15 лет назад
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 15 лет назад
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer 15 лет назад