Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. пре 15 година
  alteredq 277d117b3d Refactored multimaterials to also work with non-textured models composed from multiple material groups. пре 15 година
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. пре 15 година
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). пре 15 година