История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob c57ac02251 Fixed more UV sharing geometry generators and loaders. See #3762. 12 лет назад
  Mr.doob ac6da9d1b9 Face3ized ColladaLoader. 12 лет назад
  Mr.doob f2eac438f7 Simplified Matrix4.decompose() and moved out of THREE.extend pattern. 12 лет назад
  Mr.doob 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 лет назад
  Mr.doob b2f532429a ColladaLoader code clean up. 12 лет назад
  Mr.doob 1f0f08d3f7 Merge branch 'master' of git://github.com/tparisi/three.js into dev 12 лет назад
  Tony Parisi 5b81455490 Added lights, fixed camera parsing bug, transparency interpretation 12 лет назад
  Ben Houston 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 12 лет назад
  Mr.doob 5101e94395 ColladaLoader: Extra checks for effect.surface. 12 лет назад
  Igor Campbell 9f3e381dde ColladaLoader: Fix multi-material mesh errors. 12 лет назад
  Mr.doob f0c8f55a09 ColladaLoader: Support for ambient lights. 12 лет назад
  Mr.doob 21ebca8ecf ColladaLoader: Support DirectionalLights. 12 лет назад
  Mr.doob af179b8e73 ColladaLoader: Basic light support. 12 лет назад
  Mr.doob 45076157fe Removed remaining Matrix4 .translate() and .rotateByAxis() dependencies. Fixes #3185. 12 лет назад
  Mr.doob f7e120dfdc ColladaLoader: Removed positions scaled as suggested in #3106. 12 лет назад
  Mr.doob 9f1035b98d Code formating clean up. 12 лет назад
  Jihoon Lee 6e5a02427f unit conversion is only applied in root node. 12 лет назад
  Jihoon Lee b9afd9865d apply unit conversion to position as well 12 лет назад
  Jihoon Lee f3801d8246 Unit conversion for collada loader 12 лет назад
  Mr.doob 79c961b772 Space clean up... 12 лет назад
  Mr.doob 598dcec177 ColladaLoader: Using node.name when available. Thanks @C4RL05. 12 лет назад
  Mr.doob 424667ce19 Some more multiply( a, b ) to multiplyMatrices( a, b ) 12 лет назад
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 лет назад
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 лет назад
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 лет назад
  David Gossow b10de6101b ColladaLoader: added check for existence of diffuse/emissive properties before Material creation in Shader 12 лет назад
  David Gossow ed74b82767 ColladaLoader: added correct surface/sampler sid mapping to support surfaces with multiple textures (e.g. color + normals) 12 лет назад
  Mr.doob c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 лет назад
  Mr.doob 4d31056f51 Updated ColladaLoader to geometry.materials-less setup. 12 лет назад