Pontus Leitzler
|
a353e5ee5b
Fix for retina displays
|
10 years ago |
Pontus Leitzler
|
1281173ac2
Fix for retina displays
|
10 years ago |
Pontus Leitzler
|
2b4efb9a51
Fix for retina displays
|
10 years ago |
Mr.doob
|
1976f579c9
Merge pull request #7276 from makc/patch-1
|
10 years ago |
Daniel
|
e0f1c0657c
added optionalName attribute to history.execute
|
10 years ago |
Mr.doob
|
7dd7f78924
Editor: Added support for kmz files.
|
10 years ago |
Mr.doob
|
e365f21d43
Added KMZLoader.
|
10 years ago |
Mr.doob
|
3207db873f
AMFLoader: Minor tweaks.
|
10 years ago |
Nicolas Raynaud
|
380e766621
Make readRenderTargetPixels() compatible with float extensions
|
10 years ago |
Daniel
|
476cc0509e
Added command property 'name'
|
10 years ago |
makc
|
457f64b976
fix ObjectLoader for cached images
|
10 years ago |
Daniel
|
a2bbc68e9b
"Minify Shaders" is now undoable
|
10 years ago |
Mr.doob
|
539843897d
Editor: Remove DOMParser from Loader.
|
10 years ago |
Mr.doob
|
bf8e0fe219
ColladaLoader2: Geometry can have multiple primitives...
|
10 years ago |
Mr.doob
|
686107cba1
ColladaLoader: Fix recursive library access. Support for lines.
|
10 years ago |
Mr.doob
|
6807389293
ColladaLoader2: Unsure about the transpose().
|
10 years ago |
Mr.doob
|
1d8a400b95
ColladaLoader2: Clean up.
|
10 years ago |
Mr.doob
|
d403bad611
ColladaLoader2: Light parsing.
|
10 years ago |
Mr.doob
|
d2b2967a3c
ColladaLoader2: Clean up.
|
10 years ago |
Mr.doob
|
ffeb5c42bc
ColladaLoader2: Fixed matrix transform.
|
10 years ago |
Mr.doob
|
04d6b119ab
ColladaLoader: parse() now expects a text.
|
10 years ago |
Mr.doob
|
6eb4fffd71
ColladaLoader2: Handle library_images.
|
10 years ago |
Mr.doob
|
32807be8a8
ColladaLoader2: Simplified library parsing. instance_node support.
|
10 years ago |
Mr.doob
|
2f76bac6e8
Editor: Half fixed MD2.
|
10 years ago |
Mr.doob
|
80e3bc99f0
ColladaLoader2: Better error reporting in parseGeometry.
|
10 years ago |
Mr.doob
|
5b28ade85d
ColladaLoader2: Optimised parseNode().
|
10 years ago |
Mr.doob
|
6a53ce9d08
ColladaLoader2: Ignore meshes without primitives. Faster parseFloats/parseInts?
|
10 years ago |
Mario Schuettel
|
4dff803dcb
merged TestCmdSetScriptName.js (leftover) into TestCmdSetScriptValue.js
|
10 years ago |
Mr.doob
|
0fff284250
Improved webgl_shadowmap_pointlight example.
|
10 years ago |
Mr.doob
|
57d72d0b56
Updated builds.
|
10 years ago |