alteredq
|
7dd4dd0b73
Started to clean up broken materials.
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há 13 anos atrás |
Mr.doob
|
ee7d002aa8
Updated builds.
|
há 13 anos atrás |
alteredq
|
7b7947d8a3
Fixed handling of doubleSided / flipSided in DepthPassPlugin.
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há 13 anos atrás |
alteredq
|
b838b38f47
Moved doubleSided / flipSided properties from Object3D into Material.
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há 13 anos atrás |
Mr.doob
|
686c8eff10
Reverted PlaneGeometry XY to XZ change.
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há 13 anos atrás |
Mr.doob
|
902c47a17c
Renamed objectMatrix to modelMatrix for consistency.
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há 13 anos atrás |
alteredq
|
aa5918fbb8
Added support for metal flag to normal map shader.
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há 13 anos atrás |
alteredq
|
672ae308c2
First stab at skinning in normal map shader.
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há 13 anos atrás |
alteredq
|
13a665d444
Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying.
|
há 13 anos atrás |
alteredq
|
a2f0cf06a0
Changed normal map shader to be per-pixel.
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há 13 anos atrás |
alteredq
|
c5d85fe632
Use smaller bone texture size for models with smaller skeletons.
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há 13 anos atrás |
alteredq
|
80bc18fba6
Added shadow casting for SkinnedMeshes.
|
há 13 anos atrás |
alteredq
|
f75b34db18
Added SpotLight support to normal map shader.
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há 13 anos atrás |
alteredq
|
a2ca7ab989
Added computeTangents to BufferGeometry.
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há 13 anos atrás |
alteredq
|
01c31ae972
Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader.
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há 13 anos atrás |
alteredq
|
15a3f8e92b
Added computeVertexNormals to BufferGeometry.
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há 13 anos atrás |
alteredq
|
13608078b6
Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry.
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há 13 anos atrás |
alteredq
|
c33d345415
Merged branch 'dev' into unflip
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há 13 anos atrás |
alteredq
|
098d3edab8
Added dynamic updating of BufferGeometry. Added BufferGeometry.applyMatrix. Added Matrix4.multiplyVector3Array.
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há 13 anos atrás |
alteredq
|
f734e10154
Unflipped sprites.
|
há 13 anos atrás |
alteredq
|
8835e7ae98
Do not flip images used in cube textures.
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há 13 anos atrás |
alteredq
|
825715b355
Unflipped CubeGeometry.
|
há 13 anos atrás |
alteredq
|
0ae588c19c
More "Fixing V business": changed PlaneGeometry, SphereGeometry, reconverted OBJ assets.
|
há 13 anos atrás |
alteredq
|
fb81d8f97b
Made image flipping controllable by Texture.flipY flag.
|
há 13 anos atrás |
Mr.doob
|
525b91e2d7
Moved constants to Three.js as per discussion in ab6e9f75f3ed035f7e2676fa9c3698e520cad09e.
|
há 13 anos atrás |
alteredq
|
8f27f6d528
Quick-and-dirty constant clashing fix.
|
há 13 anos atrás |
Mr.doob
|
c0894337a1
Updated builds.
|
há 13 anos atrás |
Mr.doob
|
1c9eee0e0f
Updated builds.
|
há 13 anos atrás |
alteredq
|
4dbff6d829
More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera.
|
há 13 anos atrás |
alteredq
|
cc27b5a788
Fixed FirstPersonControls not handling resizing. Fixed some more examples not handling resizing / zero sized window.
|
há 13 anos atrás |