История коммитов

Автор SHA1 Сообщение Дата
  alteredq 7eb62a13cd Added handling of bumpScale to Loader base class. 13 лет назад
  alteredq 5dc4b73545 Updated build. 13 лет назад
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. 13 лет назад
  alteredq 1dcc2d756a Merged and fixed @crobi's normalmaps via derivatives. 13 лет назад
  Mr.doob eea8d1102d Added anisotropy to cube example. Added getMaxAnisotropy() to CanvasRenderer for compatibility. 13 лет назад
  Mr.doob 48fa575eab Made the cloth example "work" with CanvasRenderer. 13 лет назад
  alteredq cab0a0f718 Added support for compressed textures. 13 лет назад
  Robert Carnecky fbd22e761e Merge remote-tracking branch 'remotes/mrdood/dev' 13 лет назад
  alteredq 99de0ac373 Added handling of BufferGeometry for ParticleSystems plus corresponding example. 13 лет назад
  Robert Carnecky 3463fc1857 Add support for normal maps in MeshPhongMaterial.js 13 лет назад
  alteredq af9fb1d193 Added handling of flipSided also to normal map shader. 13 лет назад
  alteredq 6ae29843fc Simplified flipSided handling in shaders. 13 лет назад
  WestLangley 52fb990848 Corrected handling of flip-sided materials 13 лет назад
  alteredq 0d1c3ac212 Added handling of HemisphereLight to normal map shader. 13 лет назад
  alteredq c83f5e5d3b Fixed shadowmaps not getting proper GL state if there were flipsided objects in the scene. 13 лет назад
  alteredq 694495764c Added HemisphereLight. 13 лет назад
  alteredq 020022105b Fixed shadow camera helper that got broken with CameraHelper changes. 13 лет назад
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 лет назад
  alteredq 670b7724ee Started to experiment with texture uniforms having automagic texture unit setting. 13 лет назад
  Mr.doob 114d3587f6 Removed bend stuff from ExtrudeGeometry and TextGeometry. 13 лет назад
  Mr.doob b6861b3e0c Yet more Ray clean up. 13 лет назад
  Mr.doob 5479fb39f7 More Ray clean up. 13 лет назад
  Mr.doob b4b712fa0b Updated builds. 13 лет назад
  Mr.doob fbf435f871 Merging with @alteredq. 13 лет назад
  Mr.doob 0e18666678 Ray clean up and updated builds. 13 лет назад
  alteredq 15f46931bc Fixed performance regress with skinning. 13 лет назад
  alteredq 715507a92c Updated builds. 13 лет назад
  alteredq 8eb14bad14 Trying to fix doom 3 demo. 13 лет назад
  Mr.doob a7d26ab454 Uops! Eventually I'll have to do some renaming of vars in Projector. 13 лет назад
  Mr.doob a6e358e6ec Fixed bug in CanvasRenderer where it would try to render a smooth shaded face even if mesh had no vertex normals. 13 лет назад