Commit History

Author SHA1 Message Date
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 13 years ago
  alteredq e16fb7cfd0 Updated builds. 13 years ago
  alteredq 7abcc568cf Updated builds. 13 years ago
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 13 years ago
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 years ago
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 13 years ago
  Mr.doob a4088b8945 r48 13 years ago
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 13 years ago
  Mr.doob bc6374e5f2 Merging with @alteredq' dev branch. 13 years ago
  Mr.doob 2fa0d87e22 I can't see these being used either. 13 years ago
  Mr.doob dda3846a5f I can't see Edge being used anywhere. 13 years ago
  Mr.doob f50e03408a Merging with @alteredq' dev branch. 13 years ago
  Mr.doob 137b5b35c4 Commented out unused methods. 13 years ago
  Mr.doob 840254269d Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject() 13 years ago
  Mr.doob aa780e820c Somehow the lookAt() doesn't need the scale bit... 13 years ago
  Mr.doob 6aa1ae2db7 Fixed Vector3' getRotationFromMatrix(). Trying to use it again in Object3D' applyMatrix() 13 years ago
  alteredq 025fb6243a Merge part 2. 13 years ago
  alteredq 29e875a3d5 Merging with mrdoob's dev branch, step 1. 13 years ago
  Mr.doob 9809101319 Implemented Object3D.applyMatrix(). 13 years ago
  alteredq baf0f65e1d Made Vector3.relativeToAbsolute and absoluteToRelative garbage collection friendly. 13 years ago
  Mr.doob 70ea860ca0 Updated builds. 13 years ago
  Mr.doob c1b59c0204 Updated builds. 13 years ago
  Mr.doob 6b63c04d39 Updated builds. 13 years ago
  alteredq 8ac9e70e6e Added proper doubleSided handling for Phong. Added doubleSided performance test. 13 years ago
  alteredq 9f806fa522 Made ExtrudeGeometry creating UVs for all faces all the time. 13 years ago
  Mr.doob 448e50759d If extractUrlBase returns '' textures in the root folder won't load. Fixes #1314. 13 years ago
  alteredq a763461d42 Added lerpSelf to Vector2, Vector3 and UV. Added handling of UVs to GeometryUtils.tessellate. 13 years ago
  alteredq 14fdaa11e7 Added Face3.clone, Face4.clone, GeometryUtils.tessellate and tessellate + explode example. 13 years ago
  alteredq 0ed890f71c Added Vertex.clone and GeometryUtils.explode. 13 years ago
  alteredq 6862c7d935 Fixed horse-induced animation playback bug. 13 years ago