提交历史

作者 SHA1 备注 提交日期
  Mr.doob 85c3921fed WebGLDeferredRenderer fixes. 10 年之前
  gero3 923256459e fixed files to codestyle 10 年之前
  brason b0f0c3bd1a Remove unnecessary semicolons 10 年之前
  Mr.doob 14a98f9259 Renderer no longer take window.devicePixelRatio by default. Added .getPixelRatio() and .setPixelRatio(). See #5627. 10 年之前
  Mr.doob d09baac936 Removed devicePixelRatio from renderers parameters (for simplicity). 10 年之前
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 年之前
  Charlotte Gore c8109aff1a Passing devicePixelRatio parameter on. 11 年之前
  Charlotte Gore 6beea8cb73 Fixed deferred renderer for retina displays 11 年之前
  Mr.doob 9b6604a718 Merge remote-tracking branch 'rmx/r62+rmx' into dev 11 年之前
  Mr.doob b1f827c87d WebGLDeferredRenderer: Removed call to deprecated method. 11 年之前
  Mr.doob 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 年之前
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 年之前
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 年之前
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 年之前
  Mr.doob 028a98ea63 WebGLDeferredRenderer: Removed global camera dependency. Fixes #3120 and #3433. 12 年之前
  Mr.doob c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. 12 年之前
  Mr.doob ea3ce8c940 Finished object.properties to object.userData renaming. 12 年之前
  Mr.doob 245376f6dd Replaced the remaining Matrix4.rotateAxis. 12 年之前
  Ben Houston 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 12 年之前
  Mr.doob ec8dc3e3f3 Merged with alteredq branch 12 年之前
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 年之前
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 年之前
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 年之前
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 年之前
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 年之前
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 年之前
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 年之前
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 年之前
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 年之前
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 年之前