Histórico de Commits

Autor SHA1 Mensagem Data
  Mr.doob 88972682b3 Fixed long standing bug in webgl terrain example's camera position. há 11 anos atrás
  Mr.doob cedf739300 Updated builds. há 11 anos atrás
  Mr.doob 6f9d8407c3 CircleGeometry fixed properly now. há 11 anos atrás
  Mr.doob bc0c3e3472 Updated builds. há 11 anos atrás
  Mr.doob 4eff8b74bb Updated CircleGeometry and PlaneGeometry. há 11 anos atrás
  Mr.doob 590bc8fd6b New Geometry2 and IndexedGeometry2 approach. há 11 anos atrás
  Mr.doob 8f89488694 Updated builds. há 11 anos atrás
  Mr.doob c1877e70ef Merge branch 'logdepthbuf' of https://github.com/jbaicoianu/three.js into dev há 11 anos atrás
  Mr.doob d3fe8399bf Updated builds. há 11 anos atrás
  Mr.doob e64dc034f7 Raycaster: Support for indexed BufferGeometry with no offsets. há 11 anos atrás
  Mr.doob 752f2cce24 Fixed CircleGeometry. há 11 anos atrás
  Mr.doob 2c31965b96 Updated builds. há 11 anos atrás
  Mr.doob 91ae0eb70a Simplified PolyhedronGeometry. há 11 anos atrás
  Mr.doob f21c7a944b Updated builds. há 11 anos atrás
  Mr.doob 6cc2285223 Minor tweaks. há 11 anos atrás
  Elwin Arens c8cfa5d634 Remove unused local variable 'child' in Bone.js há 11 anos atrás
  Mr.doob 47ac4494b9 Added css3d deviceorientation example. há 11 anos atrás
  Mr.doob ad3fbd26f6 Indentation tabs clean up in deviceorientation example. há 11 anos atrás
  Mr.doob 3cdf7f5dc8 Fixed rotation in degrees in deviceorientation example. há 11 anos atrás
  Mr.doob 2cb59725cc DeviceOrientationControls minor clean up. há 11 anos atrás
  Mr.doob bc401f0dc0 CircleGeometry minor clean up. há 11 anos atrás
  Mr.doob 60612e8cd9 Merge branch 'deviceorientation_axis' of https://github.com/richtr/three.js into dev há 11 anos atrás
  richtr dbedded441 DeviceOrientationControls.js: Minor code performance optimizations and clean-up há 11 anos atrás
  James Baicoianu d542550851 Re-merged logarithmic depth buffer code into new file structure há 11 anos atrás
  James Baicoianu dcc87ee373 Added logarithmic depth buffer code to ShaderChunk with references in ShaderLib há 11 anos atrás
  James Baicoianu a888e13561 Made the example prettier and easier to understand há 11 anos atrás
  James Baicoianu bba86489b4 Bigger things, better color picking há 12 anos atrás
  James Baicoianu 6353e8ccef Improved logarithmic depth buffer example há 12 anos atrás
  James Baicoianu da6a74828e Added example to show off logarithmic depth buffer mode há 12 anos atrás
  James Baicoianu 886be71ed9 Pass recursive flag through from THREE.Mesh.clone() to THREE.Object3D.clone() há 11 anos atrás