Commit History

Author SHA1 Message Date
  Pontus Leitzler 8fabfa6852 Fixed loadingmanager bug in 'load' event listener 10 years ago
  Mr.doob 1107b001e3 Updated builds. 10 years ago
  Mr.doob c8043ebbd2 Fixed shadowMask breakage. 10 years ago
  Mr.doob 53f8e4eb81 Updated builds. 10 years ago
  Mr.doob 176ae43bd9 Merge pull request #7546 from WestLangley/dev-env 10 years ago
  Mr.doob ab147eaa1d lights_template.glsl clean up. 10 years ago
  Mr.doob 4aebb67bac webgl_shadowmap_pointlight example no longer needs shadowDarkness. 10 years ago
  Mr.doob 95e82fa2ce Updated builds. 10 years ago
  Mr.doob 48d8c5a911 WebGLRenderer: Better shadows (MeshPhongMaterial and MeshStandardMaterial only). See #6420. 10 years ago
  Mr.doob ff6d8f947b ShaderChunk: Moved shadowMask creation to shadowmap_fragment. 10 years ago
  Mr.doob 8f1d8f627a Merge pull request #7552 from satori99/bg-multi 10 years ago
  Satori 206a7d0d4b parse materialIndex when adding groups 10 years ago
  Mr.doob 7a9f11167c WebGLRenderer: Simplified _lights.shadows. (Was trying to link them) 10 years ago
  Mr.doob 4e9a2b88a9 lights_pars clean up. 10 years ago
  Mr.doob d24cd880af Merge pull request #7547 from WestLangley/dev-lambert 10 years ago
  WestLangley fd015c6bb9 MeshLambertMaterial: shadow mask no longer applied to ambient light 10 years ago
  WestLangley 3f679f7878 MeshStandardMaterial: Fix envMapIntensity 10 years ago
  Mr.doob 0fa027d07d Updated builds. 10 years ago
  Mr.doob 4099b1bf27 WebGLRenderer: MAX_SHADOWS to NUM_SHADOWS renaming. 10 years ago
  Mr.doob 0f14e3cfb3 Merge pull request #7544 from WestLangley/dev-orbit2 10 years ago
  Mr.doob fa8c7f578e Updated builds. 10 years ago
  Mr.doob daa0ed6ebe WebGLRenderer: Include shadowsLength in lights.hash. 10 years ago
  Mr.doob 9db9dae5d7 WebGLRenderer: setupLights shadow clean up. 10 years ago
  WestLangley ff4a4b59a9 OrbitControls: Reimplemented simpler version 10 years ago
  Mr.doob 4b204311f9 Updated builds. 10 years ago
  Mr.doob 4bfdf068ce WebGLRenderer: Removed unused lights reference. 10 years ago
  Mr.doob 2a8c128e93 WebGLProgram: Fixed light.shadows count. Fixed warning message. 10 years ago
  Mr.doob a103cd56b1 WebGLShadowMap: Use parsed lights array. 10 years ago
  Mr.doob 1de66e4544 WebGLRenderer: Simplified refreshUniformsShadow. 10 years ago
  Mr.doob 8ad3313d23 WebGLRenderer: Removed unused light parameter from initMaterial. 10 years ago