Commit History

Author SHA1 Message Date
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 years ago
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 years ago
  Mr.doob 173caa387a stats.js usage clean up 9 years ago
  Mugen87 76ab8e8e82 webgl_terrain_dynamic: bugfixing and simplification 9 years ago
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 years ago
  Mr.doob a455e248ac Examples clean up. 9 years ago
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 years ago
  tschw c32f31a587 Animation: New API, caching and masses. 9 years ago
  Mr.doob 5720ae4e06 Geometry: Removed morphColors. 9 years ago
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation 10 years ago
  Ben Houston 6179248c31 Merge branch 'dev' into temp 10 years ago
  Mr.doob 0c42f98876 Removed tangents code. See #7094. 10 years ago
  Ben Houston 03269bf785 remove MorphAnimMesh were possible from examples and just use the Mixer. 10 years ago
  WestLangley 2123d282d9 Cleanup following OrbitControls property name changes 10 years ago
  brason b0f0c3bd1a Remove unnecessary semicolons 10 years ago
  Jan Wrobel c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 10 years ago
  Mr.doob 1aabcb379c Examples clean up. 10 years ago
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 years ago
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 years ago
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 years ago
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 years ago
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
  Mr.doob 8eeb0d5bbd Examples improvements. 11 years ago
  Mr.doob f9d909cadd Examples clean up. 11 years ago
  Eric Haines 57afcdaf12 Demos with ground planes have consistent up 11 years ago
  Mr.doob f9019fdbe2 WebGLRenderer: Public initWebGLObjects to private initObjects. 11 years ago
  Mr.doob 1ec37295bd Examples clean up. 11 years ago
  Ben Houston 04ce05d49c unifying shader names. 11 years ago
  Mr.doob 48cf5bb9a6 Replaced remaining setHSV to setHSL. 12 years ago
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 12 years ago