brason
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96bbf36a5d
Removed dead code
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10 years ago |
brason
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bb71476f38
Fixed small typo
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10 years ago |
Mr.doob
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bfd29f459f
WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117.
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10 years ago |
Mr.doob
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09de063fab
WebGLRenderer: Derivatives based FlatShading in MeshPhongMaterial. See #6117.
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10 years ago |
unconed
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65e6cdd690
Do lookup directly in sort function
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10 years ago |
unconed
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d81028993c
.renderOrder does not work - #5496
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10 years ago |
Arthur Silber
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8390b9694b
adding support for glColorMask (defined as material.colorWrite) - similar to material.depthWrite
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10 years ago |
Mr.doob
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a0ee6bc7a1
WebGLRenderer: Rescued Line pixelRatio.
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10 years ago |
Mr.doob
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154826d4e3
WebGLRenderer: Moved initAttributes/enableAttribute/disableUnusedAttributes to WebGLState.
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10 years ago |
Mr.doob
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41a173c660
WebGLRenderer: setMaterial() does setBlending( THREE.NoBlending ) if needed. See #5940.
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10 years ago |
Mr.doob
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0eb402d354
WebGLRenderer: Moved doubleSided/flipSided code to WebGLState.
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10 years ago |
Mr.doob
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c5ec18bfdd
Started THREE.WebGLState.
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10 years ago |
Mr.doob
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1f5d18b5cd
WebGLRenderer: _old* to _current*.
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10 years ago |
Mr.doob
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b962e7cc0f
Merge pull request #5940 from tsone/fix-overridematerial-transparent
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10 years ago |
Mr.doob
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052f81ab6e
Object3D/WebGLRenderer: Added .renderOrder. See #5496.
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10 years ago |
gero3
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4501d5a51d
revert last commit
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10 years ago |
gero3
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fe8493157e
codestyle fixes
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10 years ago |
Mr.doob
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a8cca4d64e
WebGLRenderer: PointCloudMaterial now uses map.offset/map.repeat. Fixes #6047.
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10 years ago |
Mr.doob
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48f1ea25a0
WebGLRenderer: Reverted WebGLTextures by now...
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10 years ago |
Mr.doob
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48bc32d60a
Started WebGLTextures.
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10 years ago |
Mr.doob
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ef2c65dd6d
Merge branch 'error_handlers' of http://github.com/bhouston/three.js into dev
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10 years ago |
Mr.doob
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4582bf1276
WebGLRenderer: More clear warning messages. See #5675.
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10 years ago |
tsone
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3bbf2ad987
WebGLRenderer: Added support for half-float textures (OES_texture_half_float).
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10 years ago |
Mr.doob
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b64ac919f9
Removed redundant code.
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10 years ago |
Mr.doob
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7490565f8a
WebGLRenderer: Workaround for influences array size mismatch. See #5916.
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10 years ago |
tsone
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bbb78fc50b
WebGLRenderer: Fixes Mesh rendering drawArrays call when position attribute array itemSize is not 3.
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10 years ago |
Mr.doob
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bc0ef0dded
Merge branch 'simplifiedGamma' of https://github.com/bhouston/three.js into dev
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10 years ago |
Mr.doob
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c0478beba3
Merge branch 'gammaFactor' of https://github.com/bhouston/three.js into dev
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10 years ago |
Mr.doob
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a13c739390
*DecayExponent to *Decay
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10 years ago |
Mr.doob
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9dbd7669d0
Merge branch 'decayExponent' of https://github.com/bhouston/three.js into dev
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10 years ago |