Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 9990a045f8 Merge remote-tracking branch 'gero3/moreRayUpdates' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob d8bab754d0 Fixed example that relies on CameraHelper. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d846a0a67a Changed CameraHelper API. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 8dad156189 Optimised Projector's getNext*InPool. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a23ddd1def Minor clean up in CanvasRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 521c3d8105 Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2affcfa2b7 Better grids code. And minor tweaks to CanvasRenderer. %!s(int64=13) %!d(string=hai) anos
  alteredq f890612a11 Added link to @apendua's video in new skinning example and tweaked it to look more like it. %!s(int64=13) %!d(string=hai) anos
  libra guest f25a376952 more updates to Ray.js %!s(int64=13) %!d(string=hai) anos
  Mr.doob 75c32ca51a Fixed incorrect include in new skinning example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ec9c9d94d1 Merge remote-tracking branch 'alteredq/newskin' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 9b4a7fe532 Added skinning + morphing example (thanks to @apendua). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 40bdf074cd Fixed Vector3's distanceTo docs. %!s(int64=13) %!d(string=hai) anos
  alteredq 15f46931bc Fixed performance regress with skinning. %!s(int64=13) %!d(string=hai) anos
  alteredq 715507a92c Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq 4080d9b85c Merge remote-tracking branch 'remotes/apendua/anima' into newskin %!s(int64=13) %!d(string=hai) anos
  alteredq 8eb14bad14 Trying to fix doom 3 demo. %!s(int64=13) %!d(string=hai) anos
  apendua 0b249adbe0 Change output file privileges (664). %!s(int64=13) %!d(string=hai) anos
  Mr.doob a7d26ab454 Uops! Eventually I'll have to do some renaming of vars in Projector. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a6e358e6ec Fixed bug in CanvasRenderer where it would try to render a smooth shaded face even if mesh had no vertex normals. %!s(int64=13) %!d(string=hai) anos
  apendua e7ced27365 Change output file privileges (664). %!s(int64=13) %!d(string=hai) anos
  apendua faab3b0398 Fixed weights normalization in `SkinnedMesh.js`. Added `lengthManhattan` method to `Vector4`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 0c4a9af2ab Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 00f1e475f5 Some more text/plain to application/json. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 0dd4c7250d Merge remote-tracking branch 'apendua/anima' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob bc0885618b Fixed canvas_interactive_voxelpainter example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 033e7de9af Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob c164d48490 Merge remote-tracking branch 'gero3/rayUpdates' into dev %!s(int64=13) %!d(string=hai) anos
  apendua 9acd1debff Skinning can now cooperate with MorphTargets and MorphNormals. %!s(int64=13) %!d(string=hai) anos
  apendua 1277ea8c08 Romoved deprecated ../src/extras/core/BufferGeometry.js from 'webgl' file list. %!s(int64=13) %!d(string=hai) anos