Commit History

Author SHA1 Message Date
  alteredq 99de0ac373 Added handling of BufferGeometry for ParticleSystems plus corresponding example. 13 years ago
  alteredq af9fb1d193 Added handling of flipSided also to normal map shader. 13 years ago
  alteredq 6ae29843fc Simplified flipSided handling in shaders. 13 years ago
  WestLangley 52fb990848 Corrected handling of flip-sided materials 13 years ago
  WestLangley b9687e3ada Corrected handling of flip-sided materials 13 years ago
  Mr.doob 96ab46a8aa Minor tweaks 13 years ago
  Mr.doob 2d3ed545bd Ray setSource() to set() 13 years ago
  Mr.doob 34c348d4d9 Merge branch 'ray' of git://github.com/gero3/three.js into dev 13 years ago
  alteredq e08818649e Added handling of HemisphereLight and shadow maps to terrain shader. 13 years ago
  alteredq 4b08ee5943 Merge remote-tracking branch 'remotes/mrdoob/dev' into hemi_light 13 years ago
  Mr.doob 153fd40c26 Changing build setup 13 years ago
  alteredq 9233bffd98 Updated lights comment in skin shader. 13 years ago
  alteredq 5d5e034488 Added HemisphereLight support to simple skin shader. 13 years ago
  alteredq 0d1c3ac212 Added handling of HemisphereLight to normal map shader. 13 years ago
  alteredq b3d7de97c7 Forgot to switch to minified lib. 13 years ago
  alteredq 143b576c5b Added hemisphere light example. 13 years ago
  alteredq c83f5e5d3b Fixed shadowmaps not getting proper GL state if there were flipsided objects in the scene. 13 years ago
  alteredq 694495764c Added HemisphereLight. 13 years ago
  Mr.doob 48e024bb15 Merge branch 'master' into dev 13 years ago
  Mr.doob bad73d232a Fixed webgl only build fail. Fixes #2342. 13 years ago
  Mr.doob cc144798fc Docs: Updating page title. 13 years ago
  Mr.doob 796fb455bb Docs: Updating a bit Matrix4. 13 years ago
  Mr.doob fd7b05c69e Reordering stuff in Object3D. 13 years ago
  libra guest 115b31116b add setSource 13 years ago
  alteredq 020022105b Fixed shadow camera helper that got broken with CameraHelper changes. 13 years ago
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 years ago
  alteredq 670b7724ee Started to experiment with texture uniforms having automagic texture unit setting. 13 years ago
  zz85 7f554b43a0 Fixed typo in subdivision example filename 13 years ago
  Mr.doob a2c33129e0 GUI: Handle STL files. 13 years ago
  Mr.doob 114d3587f6 Removed bend stuff from ExtrudeGeometry and TextGeometry. 13 years ago